Dungeon Crawl Stone Soup version 0.34-a0-1150-gb1a7a50d98 (webtiles) character file. Game seed: 18251830701444460918 5 naeronambool the Tinkerer (level 1, 0/10 HPs) Began as a Deep Elf Forgewright on Nov 12, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (90 turns). naeronambool the Tinkerer (Deep Elf Forgewright) Turns: 90, Time: 00:00:14 Health: 0/10 AC: 2 Str: 7 XL: 1 Next: 66% Magic: 0/6 EV: 11 Int: 19 God: Gold: 6 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 2.5 Dodging - Level 2.4 Stealth * Level 3.2 Spellcasting * Level 4.5 Forgecraft You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 40% 2d4 3% 2 Launch Clockwork Bee Frge 20% N/A 7% 3 Forge Blazeheart Golem Fire/Frge 11% N/A 52% 4 Forge Lightning Spire Air/Frge 11% 3d4 52% 4 Passage of Golubria Tloc 3% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The jackal barks! The kinetic grapnel hits the jackal. The jackal is heavily wounded. The kinetic grapnel hits the jackal. The jackal is almost dead. The jackal bites you. The kinetic grapnel hits the jackal. You kill the jackal! A jackal comes into view. The kinetic grapnel hits the jackal. The jackal is moderately wounded. The jackal barks! The jackal closely misses you. The jackal misses you. The kinetic grapnel hits the jackal. The jackal is moderately wounded. The jackal completely misses you. The jackal bites you but does no damage. The kinetic grapnel misses the jackal. The jackal bites you but does no damage. The jackal misses you. The kinetic grapnel hits the jackal. The jackal is severely wounded. The jackal misses you. x2; The jackal barely misses you. The jackal closely misses you. You are out of magic! You are out of magic! You are out of magic! You are out of magic! The grapnel guides your strike. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. x2; The jackal barely misses you. The jackal closely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. You die... ######## #......########## #.####†.........# ###'####..........## ......##...........# ......##...........##### ......##................ ......##.....!..@h..# ......##.........h.....# ......##.#+########.##.# ......##. # ......##. ......+ ......# ....... #####. You could see 2 jackals. Vanquished Creatures A dart slug (D:1) A jackal (D:1) A ball python (D:1) A hobgoblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | naeronambool the Deep Elf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 90 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_basic Action || total ---------------------------++------- Attack: Normal || 2 Melee: Mace || 2 Cast: Kinetic Grapnel || 16 Armour: Robe || 9 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 90 | 90 | 0 | 0 | 61 | 1 | 90.0 | Dungeon | 90 | 90 | 0 | 0 | 61 | 1 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 90 daAuts