naeronambool Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, -7, D:1) a rat corpse (skeletalised by now) (11, -47, D:1) a +1 dagger of draining (19, -37, D:1) a +0 club 2 stones (30, -45, D:1) a bat corpse (skeletalised by now) (36, -14, D:1) a +0 dagger (37, -45, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 spear (9, 8, D:2) a potion of haste (15, 10, D:2) a scroll of poison (17, 10, D:2) a potion of resistance (23, 8, D:2) a +2 short sword of venom (26, 4, D:2) a +0 club a goblin corpse (skeletalised by now) (30, 1, D:2) a +0 whip (31, 14, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (7, -28, D:3) a rat corpse (skeletalised by now) (7, 4, D:3) a +0 club (16, -26, D:3) a +0 leather armour (16, -9, D:3) 13 gold pieces (17, 10, D:3) a +0 dagger (19, -39, D:3) a rat corpse (skeletalised by now) (40, 4, D:3) an adder corpse (skeletalised by now) (46, 2, D:3) the +2 leather armour of Ceseh {rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. (46, 6, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +1 mace of protection (unseen) (2, -11, D:4) 12 gold pieces (2, -6, D:4) a +0 short sword a stone a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) (4, -5, D:4) a +0 whip a curare-tipped dart a kobold corpse (skeletalised by now) (4, 5, D:4) 14 gold pieces (5, -2, D:4) a +0 whip (14, 3, D:4) 12 gold pieces (18, -4, D:4) a parchment of Foxfire (20, -6, D:4) a +0 giant club (20, -4, D:4) an adder corpse (skeletalised by now) (22, -9, D:4) a scroll of enchant armour Level 5 of the Dungeon (7, 0, D:5) an iguana corpse (skeletalised by now) (22, -15, D:5) a +0 hand axe (23, -52, D:5) a +0 whip (25, -3, D:5) the maw talisman of the Gloaming {Harm Will+ MP+6 Int+3} [maw talisman] Harm: It increases damage dealt and taken. Will+: It increases your willpower. MP+6: It affects your magic capacity (+6). Int+3: It affects your intelligence (+3). (28, -52, D:5) 12 gold pieces Level 6 of the Dungeon (3, 5, D:6) a +0 leather armour (7, 2, D:6) a water moccasin corpse