Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 14355730436946533084 14 naeronambool the Caller (level 2, -3/15 HPs) Began as a Deep Elf Summoner on Oct 31, 2025. Slain by Terence ... wielding a +0 mace of protection (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:57 (1096 turns). naeronambool the Caller (Deep Elf Summoner) Turns: 1096, Time: 00:01:58 Health: -3/15 AC: 2 Str: 5 XL: 2 Next: 31% Magic: 7/8 EV: 12 Int: 19 God: Gold: 58 SH: 0 Dex: 15 Spells: 5/8 levels left rFire . . . k - +0 spear rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons k - a +0 spear (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} f - 2 scrolls of identify {unknown} h - a scroll of blinking {unknown} j - 2 scrolls of revelation {unknown} l - a scroll of teleportation {unknown} m - a scroll of torment {unknown} Potions b - a potion of magic d - 2 potions of curing {unknown} e - a potion of might {unknown} g - a potion of heal wounds {unknown} i - a potion of attraction {unknown} Skills: + Level 2.7 Dodging - Level 2.4 Stealth * Level 3.5 Spellcasting * Level 4.6 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 84% N/A 2% 1 b - Call Imp Summ 42% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 21% N/A 6% 3 Eringya's Surprising Cr Summ 21% N/A 22% 4 Summon Seismosaurus Egg Summ/Erth 12% N/A 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Your cerulean imp hits Terence but does no damage. The bat hits you but does no damage. Reach: k) +0 spear Press: ? - help, Dir - move target Aim: Terence, wielding a +0 mace of protection and wearing a +3 chain mail (heavily wounded, ally target, 68% to hit) You reach to attack! You hit Terence but do no damage. Terence is heavily wounded. The bat hits you but does no damage. Your cerulean imp hits Terence but does no damage. Reach: k) +0 spear Press: ? - help, Dir - move target Aim: Terence, wielding a +0 mace of protection and wearing a +3 chain mail (heavily wounded, ally target, 68% to hit) You reach to attack! You hit Terence but do no damage. Terence is heavily wounded. The bat misses you. Your cerulean imp hits Terence but does no damage. Reach: k) +0 spear Press: ? - help, Dir - move target Aim: Terence, wielding a +0 mace of protection and wearing a +3 chain mail (heavily wounded, ally target, 68% to hit) The bat is in the way. You hit the bat. The bat is severely wounded. The bat closely misses you. The bat completely misses you. Your cerulean imp barely misses Terence. The bat closely misses you. Reach: k) +0 spear Press: ? - help, Dir - move target Aim: Terence, wielding a +0 mace of protection and wearing a +3 chain mail (heavily wounded, ally target, 68% to hit) The bat is in the way. You hit the bat. You kill the bat! Your cerulean imp hits Terence but does no damage. A quokka appears in a puff of smoke. Terence barely misses you. Your cerulean imp hits Terence but does no damage. Terence attacks as he pursues you! Terence hits you with a +0 mace of protection! Ouch! That really hurt! Terence attacks as he pursues you! Terence hits you with a +0 mace of protection! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." ###.#.....##.........# ###........##...###### ###...>.##)##.>......# #..........###.)####.# #.###.###### #..# ###.###.########..# ..................# #.....##.#######.# ##........5†r.@@.# #.###.##.#######.# #! #.........[..# @ ####.......... ############ You could see Terence (ally target), a friendly cerulean imp (summoned) and a friendly quokka (summoned). Vanquished Creatures 2 ball pythons (D:2) A bat (D:2) 3 creatures vanquished. Vanquished Creatures (collateral kills) A ribbon worm (D:2) 2 hobgoblins (D:1) 2 quokkas A frilled lizard (D:1) A giant cockroach (D:2) 2 goblins A kobold (D:2) A rat (D:1) 11 creatures vanquished. Grand Total: 14 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | naeronambool the Deep Elf Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 341 | D:1 | Found Niploet's Assorted Antiques. 904 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 907 | D:2 | Learned a level 2 spell: Call Imp 1064 | D:2 | Noticed Terence 1096 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic, serial_shops, shop, serial_forest, infiniplex_forest_lined_1, infiniplex_forest_clump_small, infiniplex_forest_clump_double, infiniplex_forest_lined_2, infiniplex_forest_straight_4, dk_noncrumbling_2 D:2: layout_loops_ring, minmay_split_cup_large, uniq_terence, uniq_jessica Action || total ---------------------------++------- Melee: Spear || 27 Cast: Summon Small Mamm || 23 Call Imp || 4 Stab: Sleeping || 1 Armour: Robe || 22 Dodge: Dodged || 31