Dungeon Crawl Stone Soup version 0.35-a0-268-g36cf4e329c (webtiles) character file. Game seed: 16012069840980863494 9 n103509 the Magician (level 2, 19/19 HPs) Began as a Demonspawn Hedge Wizard on Apr 12, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:26 (256 turns). n103509 the Magician (Demonspawn Hedge Wizard) Turns: 256, Time: 00:00:26 Health: 19/19 AC: 2 Str: 10 XL: 2 Next: 3% Magic: 1/6 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: demonic touch 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of poison {unknown} e - a scroll of brand weapon {unknown} h - a scroll of identify {unknown} Potions g - a potion of magic f - a potion of brilliance {unknown} j - a potion of curing {unknown} Skills: + Level 2.0 Dodging + Level 1.9 Stealth + Level 3.0 Spellcasting + Level 2.0 Conjurations + Level 1.1 Summonings + Level 1.2 Necromancy + Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 10% 2d7 19% 2 Call Imp Summ 10% N/A 21% 2 Blink Tloc 10% N/A 22% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your touch may inflict minor irresistible damage on your foes. Message History The magic dart hits the jackal. You kill the jackal! Your Dodging skill increases to level 2! HP restored. Magic restored. f - a lumpy brown potion Found two stone staircases leading down. e - a scroll labelled PYRYDE LIOLANU Found a robe. Found a stone staircase leading down. j - a fuming grey potion h - a scroll labelled VEKOBU TIRPH You encounter a hobgoblin. You see here a +0 robe. A hobgoblin is nearby! Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) You miscast Magic Dart. Nothing appears to happen. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your hands begin to faintly glow with unholy energy. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###+#....##.....### #........##.....# #......#........# .........#..#.#.### .......#.#........# #....#.#.#........# # #....#.#.#.....>..###... #..h.#.# #.............. ######.# #......@....... ###### #......>...:... .....# #.............. ####.# #.####.##...... ####.#. #. #.# ###.#. ....... # ..# # ####... ### # # There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 4 jackals (D:1) 2 endoplasms (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | n103509 the Demonspawn Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 159 | D:1 | Reached skill level 1 in Translocations 256 | D:1 | Discovered your monstrous ancestry. 256 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 256 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/6 256 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_basic Skill XL: | 1 | ---------------+----+----- Translocations | 1 | 1.0 Dodging | 2 | 2.0 Stealth | | 1.9 Spellcasting | | 3.0 Conjurations | | 2.0 Summonings | | 1.1 Necromancy | | 1.2 Action || total ---------------------------++------- Attack: Normal || 16 Melee: Dagger || 16 Cast: Magic Dart || 16 Armour: Robe || 12 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 256 | 256 | 0 | 3 | 186 | 1 | 256.0 | Dungeon | 256 | 256 | 0 | 3 | 186 | 1 | 256.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 256 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+