mushmelon127 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -1, D:1) a +0 leather armour (10, 14, D:1) a bat skeleton (11, 43, D:1) a hobgoblin corpse (skeletalised by now) (12, 3, D:1) a +0 club (16, 12, D:1) a frilled lizard skeleton (25, 14, D:1) a bat corpse (skeletalised by now) (32, 0, D:1) a frilled lizard skeleton (32, 4, D:1) a +0 sling (47, 17, D:1) a +0 ring mail (49, 2, D:1) a bat skeleton (57, 3, D:1) a +0 whip (58, 23, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 9, D:2) a scroll of fear (5, -6, D:2) a +0 short sword (7, 5, D:2) a +0 rapier (16, -5, D:2) a quokka corpse (17, -5, D:2) a rat corpse (20, -18, D:2) a bat corpse (22, -29, D:2) the +6 dagger "Wiez" {freeze, Dex+5 SInv} Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. (27, 2, D:2) a +0 club (28, 4, D:2) a jackal corpse (29, 6, D:2) a +0 mace