Dungeon Crawl Stone Soup version 0.35-a0-175-g117663b8c5 (webtiles) character file. Game seed: 11222947122440870124 266 mungil the Conjurer (level 5, -3/39 HPs) Began as a Demigod Conjurer on Mar 6, 2026. Slain by Edmund ... wielding a +1 flail of protection (7 damage) ... on level 4 of the Dungeon. The game lasted 00:07:32 (2908 turns). mungil the Conjurer (Demigod Conjurer) Turns: 2908, Time: 00:07:33 Health: -3/39 AC: 2 Str: 11 XL: 5 Next: 67% Magic: 3/12 EV: 11 Int: 30 God: Gold: 186 SH: 0 Dex: 12 Spells: 2/9 levels left rFire . . . (100%) b - +9 rapier of the Volcano {holy, rElec rPois Str+3 Stlth-} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... g - amulet of regeneration Stlth + d - +6 ring of intelligence HPRegen 1.06/turn (no ring) MPRegen 0.13/turn %: no passive effects @: studying Long Blades A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 186 gold pieces. Inventory: Hand Weapons b - the +9 rapier of the Volcano (weapon) {holy, rElec rPois Str+3 Stlth-} (You took it off an orc on level 3 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. Str+3: It affects your strength (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. h - a +1 short sword of venom Missiles c - 5 poisoned darts Armour a - a +0 robe (worn) Jewellery d - a +6 ring of intelligence (worn) e - a ring of poison resistance f - a ring of magical power g - an amulet of regeneration (worn) Wands d - a wand of digging (3) Scrolls c - a scroll of silence {unknown} d - 3 scrolls of blinking {unknown} I - a scroll of immolation e - a scroll of brand weapon {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of teleportation {unknown} k - 2 scrolls of noise {unknown} l - 4 scrolls of identify {unknown} m - a scroll of vulnerability {unknown} Potions g - a potion of magic f - a potion of attraction {unknown} n - a potion of lignification {unknown} o - a potion of cancellation {unknown} p - a potion of mutation {unknown} q - a potion of heal wounds {unknown} s - a potion of curing {unknown} t - a potion of ambrosia {unknown} Skills: + Level 0.8 Fighting + Level 0.9(1.2) Short Blades + Level 1.2(1.4) Long Blades - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.8 Spellcasting * Level 5.2 Conjurations + Level 1.7 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Alch 12% 3d8 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 38% 3d9 3% 2 Sublimation of Blood Necr 4% N/A 11% 2 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Curse of Agony Necr 4% N/A 90% 5 Plasma Beam Fire/Air 2% 2x1d12 100% 6 Rimeblight Ice/Necr 2% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Edmund is lightly wounded. Edmund hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * Edmund closely misses you. Casting: Fulminant Prism (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Fulminant Prism (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +1 flail of protection and wearing a +0 ring mail (lightly wounded, 83% to hit) You focus your ray upon Edmund. The searing ray hits Edmund! Edmund is moderately wounded. (Press . to maintain the ray.) Edmund hits you with a +1 flail of protection. * * * LOW HITPOINT WARNING * * * You puncture Edmund! Edmund is heavily wounded. You stop channelling your searing ray. Edmund hits you with a +1 flail of protection. * * * LOW HITPOINT WARNING * * * You puncture Edmund! Edmund is severely wounded. Edmund closely misses you. You hit Edmund but do no damage. Edmund is severely wounded. Edmund barely misses you. You hit Edmund. Edmund is almost dead. Edmund hits you with a +1 flail of protection. * * * LOW HITPOINT WARNING * * * You barely miss Edmund. Edmund is almost dead. Edmund closely misses you. You hit Edmund but do no damage. Edmund is almost dead. Edmund hits you with a +1 flail of protection! You die... Edmund whines, "They better pay attention to me now!" #.# #....##.#.. #.# ##.#....#.. #.# #......... ### #.# #..####>.. ..##.# ###.##.....# ##.#..# #......###.# #..#.## #.###### #.# ####.#..######.# #.# ........@@......# #.# .##....########## ####.# ......# #..... ..#... ###### . #... #.. #.. #. .. You could see Edmund. Vanquished Creatures A clockroach (D:4) An iguana (D:4) A water moccasin zombie (D:3) 2 orc wizards (D:3) A scorpion zombie (D:3) 5 adders A hound zombie (D:3) A dart slug (D:1) 2 ribbon worms An adder zombie (D:3) 6 endoplasms 9 hobgoblins 5 orcs 5 quokkas 8 ball pythons 9 bats 2 frilled lizards (D:2) 6 goblins 10 kobolds 5 rats 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mungil the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 227 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 505 | D:1 | Reached skill level 4 in Conjurations 880 | D:2 | Learned a level 2 spell: Searing Ray 990 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/8 1767 | D:3 | Reached XP level 4. HP: 33/33 MP: 1/10 2274 | D:3 | Identified the +9 rapier of the Volcano {holy, rElec rPois | Str+3 Stlth-} 2282 | D:3 | Reached skill level 1 in Alchemy 2474 | D:3 | Reached XP level 5. HP: 32/39 MP: 8/12 2480 | D:3 | Reached skill level 5 in Conjurations 2598 | D:4 | Learned a level 4 spell: Fulminant Prism 2609 | D:4 | Reached skill level 1 in Long Blades 2894 | D:4 | Encountered Edmund 2906 | D:4 | HP: 1/39 [Edmund/+1 flail of protection (6)] 2908 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_rooms, hellmonk_ecumenical_altar_blasted D:2: layout_rooms, small_statue_intersection, minmay_misc_feat_diagonals, minmay_pentomino_r4 D:3: layout_rooms, nicolae_wu_jian_wuxing_cycle, nicolae_kikubaaqudgha_church_of_necroconduits D:4: layout_rooms, minmay_temple_entry_glass, kennysheep_pointless_box, st_stairs_2, uniq_edmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | 2 | 2.8 Conjurations | 4 5 | 5.2 Alchemy | 1 | 1.7 Long Blades | 1 | 1.2 Fighting | | 0.8 Short Blades | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 12 | 35 || 47 Melee: Unarmed | 9 | || 9 Dagger | 3 | 1 || 4 Rapier | | 34 || 34 Cast: Magic Dart | 90 | 24 || 114 Searing Ray | 1 | 9 || 10 Fulminant Prism | | 3 || 3 Armour: Robe | 14 | 35 || 49 Dodge: Dodged | 6 | 23 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2915 | 2831 | 84 | 450 | 1879 | 4 | 728.8 | Dungeon | 2915 | 2831 | 84 | 450 | 1879 | 4 | 728.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 967 daAuts D:1: 795 daAuts D:3: 773 daAuts D:4: 379 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+