Dungeon Crawl Stone Soup version 0.35-a0-152-g04a87ca1cd (webtiles) character file. Game seed: 11587323132719662404 42 mungil the Conjurer (level 3, 0/28 HPs) Began as a Demigod Conjurer on Mar 5, 2026. Slain by Terence ... wielding a +0 mace (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:26 (1436 turns). mungil the Conjurer (Demigod Conjurer) Turns: 1436, Time: 00:02:27 Health: 0/28 AC: 3 Str: 8 XL: 3 Next: 17% Magic: 1/9 EV: 11 Int: 24 God: Gold: 71 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) b - a +0 helmet (worn) Scrolls w - 2 scrolls of enchant weapon e - 2 scrolls of teleportation {unknown} h - a scroll of immolation {unknown} Potions g - 2 potions of magic f - 2 potions of mutation {unknown} j - a potion of brilliance {unknown} k - a potion of berserk rage {unknown} Skills: + Level 1.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.3 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 24% 3d8 8% 2 Stone Arrow Conj/Erth 24% 3d8 16% 3 Blink Tloc 4% N/A 17% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Irradiate Conj/Alch 6% 3d13 80% 5 Freezing Cloud Conj/Ice/Air 4% 6-21 88% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aim: Terence, wielding a +0 mace and wearing a +0 ring mail (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 ring mail (lightly wounded, 81% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) There are no items here. The searing ray misses Terence. The searing ray hits Terence but does no damage. Terence is moderately wounded. Terence screams, "I fought strong elephant-riders! You're not strong!" The searing ray hits Terence but does no damage. Terence is moderately wounded. You finish channelling your searing ray. Terence barely misses you. Terence hits you with a +0 mace. Terence attacks as he pursues you! Terence hits you with a +0 mace. Terence attacks as he pursues you! Terence hits you with a +0 mace. Terence attacks as he pursues you! Terence hits you with a +0 mace. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 ring mail (moderately wounded, 81% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * As you read the scroll labelled ELIJOI INO ZAU, it crumbles to dust. It is a scroll of identify. c -> w - 2 scrolls of enchant weapon You stop channelling your searing ray. Terence hits you with a +0 mace! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." ..# ..##.......# #.# .. ..# #.########.# #.# . ..# #.# ##.## #.. #.......##.# #...# ### ####.##>##.# #...# #.##.##.# #...# #.......# #####...##### #.#.###...........###.# #.......@@............# ##.#.###...........##### ...#^# #####...##### #.##.#.# #..<# #.##.#.#######...### #..................# ####.#.#####.##.##.# #### #.#.#####.##.##.# ...#####.#.##..... .##.# You could see Terence. Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:2) 2 endoplasms (D:1) 2 hobgoblins 6 ball pythons 3 bats (D:1) 3 frilled lizards A goblin (D:1) 3 kobolds (D:1) A quokka (D:2) 3 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mungil the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 584 | D:1 | Reached XP level 2. HP: 15/20 MP: 4/7 692 | D:1 | You fall into a shaft and drop 1 floor! 833 | D:2 | Reached XP level 3. HP: 27/27 MP: 5/9 853 | D:2 | Learned a level 2 spell: Searing Ray 1082 | D:1 | Reached skill level 4 in Conjurations 1322 | D:2 | Reached skill level 1 in Fighting 1421 | D:2 | Encountered Terence 1436 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_loops_ring, basic_ecumenical_altar D:2: layout_loops_cross, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | 2 | 2.3 Conjurations | 4 | 4.0 Fighting | 1 | 1.0 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Dagger || 3 Cast: Magic Dart || 58 Searing Ray || 5 Read: Identify || 1 Armour: Robe || 10 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1436 | 1411 | 25 | 255 | 925 | 2 | 718.0 | Dungeon | 1436 | 1411 | 25 | 255 | 925 | 2 | 718.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1029 daAuts D:2: 407 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+