mungchungdo Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, -25, D:1) a +0 club (4, -20, D:1) a rat corpse (skeletalised by now) (11, -2, D:1) a +0 club (14, -27, D:1) a +0 whip a kobold skeleton (18, -10, D:1) a quokka skeleton a hobgoblin skeleton (20, -11, D:1) a +0 dagger a goblin skeleton (21, -20, D:1) a rat skeleton (22, -29, D:1) a hobgoblin skeleton (31, -1, D:1) a quokka corpse (skeletalised by now) (36, -23, D:1) a +0 spear (41, -46, D:1) a scarab talisman (44, -9, D:1) a +0 dagger 2 stones (49, -40, D:1) a jackal corpse (skeletalised by now) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (56, -22, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 1, D:2) a +0 mace an orc skeleton (1, -1, D:2) a +0 dagger (2, 0, D:2) 3 boomerangs a +0 falchion an orc skeleton (2, 1, D:2) a curare-tipped dart (3, -8, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (3, -7, D:2) a ball python corpse (skeletalised by now) (18, 38, D:2) a +0 whip (20, 17, D:2) a +0 dagger (23, 18, D:2) a +0 whip (27, 28, D:2) a +0 hand axe an orc corpse (skeletalised by now) (28, 27, D:2) a +0 hand axe (29, 27, D:2) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (33, -17, D:2) a bat corpse (skeletalised by now) (36, 19, D:2) a ball python skeleton (41, 4, D:2) a +0 plate armour (46, -6, D:2) an adder skeleton (46, 28, D:2) a ball python skeleton (49, 7, D:2) a +0 trident (50, -8, D:2) a +0 club (51, 5, D:2) a hobgoblin skeleton (56, -2, D:2) a +0 dagger Level 3 of the Dungeon (3, -3, D:3) the +3 sling "Pehum" {freeze, rElec rF++ Str-2 SInv} rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Str-2: It affects your strength (-2). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (26, 12, D:3) a scroll of identify