mungchungdo Level 1 of the Dungeon (8, 16, D:1) a ball python skeleton (25, 27, D:1) a frilled lizard corpse (skeletalised by now) (31, 9, D:1) 2 flux baubles (39, 14, D:1) a quokka corpse (skeletalised by now) (41, 24, D:1) a hobgoblin corpse (skeletalised by now) (47, 23, D:1) a +0 hand axe (50, 12, D:1) a +0 club Level 2 of the Dungeon [Shop] Yrugaim's Antique Weapon Shoppe a +0 club (13 gold) the +9 flail of Ecaffajagg {protect, Str+4 SInv} (1857 gold) Str+4: It affects your strength (+4). SInv: It lets you see invisible. It cannot be enchanted further. a +2 long sword of protection (437 gold) a +0 club (13 gold) a +4 long sword (688 gold) a +0 dagger (54 gold) a +2 long sword of flaming (494 gold) a +2 morningstar of protection (518 gold) the +4 scimitar of Cebio {drain, Str+2} (1134 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. (2, 2, D:2) a +0 club (6, -12, D:2) a jackal skeleton a jackal skeleton (8, -4, D:2) a ball python skeleton (9, -7, D:2) a +0 spear (25, -14, D:2) a +0 spear (43, 6, D:2) a bat corpse (skeletalised by now) (45, 9, D:2) a +0 dagger (49, -12, D:2) an adder skeleton (53, 4, D:2) a hive talisman (59, -4, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Dununlur's Antique Weapon Boutique a +0 hand axe of venom (128 gold) a +0 sling (34 gold) the +4 flail of Change {vamp, *Noise Will++ Dex+2 Stlth+} (1265 gold) *Noise: It may make a loud noise when swung. Will++: It greatly increases your willpower. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 long sword (80 gold) a +0 dagger (46 gold) a +0 dagger (46 gold) a +2 dagger of venom (331 gold) a +0 trident (80 gold) a +0 trident (80 gold) (0, 0, D:3) a merfolk skeleton (2, 4, D:3) a centaur skeleton (3, 13, D:3) a ball python corpse (skeletalised by now) (4, -2, D:3) a draconian skeleton (4, 13, D:3) a +0 flail a +0 chain mail (4, 24, D:3) a +0 dagger a goblin corpse (skeletalised by now) (6, 2, D:3) a merfolk skeleton (14, 6, D:3) a ball python skeleton (21, 33, D:3) a +0 club (24, 37, D:3) a +0 whip (28, 30, D:3) a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (29, 31, D:3) a +0 hand axe a +0 club a +0 dagger a +0 robe a +0 ring mail a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (30, 7, D:3) 2 poisoned darts (35, 30, D:3) a +0 club a goblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (41, 7, D:3) a +0 hand axe a +0 leather armour (42, 37, D:3) a +0 ring mail (46, 13, D:3) a +0 mace a +0 leather armour a +0 war axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (46, 14, D:3) a +0 club an orc corpse (skeletalised by now) Level 4 of the Dungeon (14, 1, D:4) a +0 scale mail (15, 12, D:4) a scroll of noise (21, -14, D:4) a ball python corpse (skeletalised by now) (29, -19, D:4) 4 poisoned darts (29, -7, D:4) a +0 club a stone a kobold skeleton (40, 23, D:4) a staff of necromancy (51, -15, D:4) a +0 orcbow Level 5 of the Dungeon [Shop] Loquc's Antique Armour Shop a +0 pair of boots of rampaging (322 gold) a +0 buckler (126 gold) a +0 ring mail (112 gold) a +0 ring mail (112 gold) a +0 scale mail (112 gold) a +0 kite shield (196 gold) [Shop] Ikkeod's Assorted Antiques a scroll of brand weapon (266 gold) a potion of curing (84 gold) a +0 short sword (84 gold) a potion of attraction (84 gold) a scroll of vulnerability (112 gold) a scroll of identify (56 gold) a phantom mirror (1120 gold) a +0 whip (70 gold) a box of beasts (1120 gold) [Shop] Fehabuem's Antique Armour Boutique a +0 leather armour (46 gold) a +0 helmet (103 gold) an orb of attunement (598 gold) a +0 robe (20 gold) the +1 ring mail of Greater Demons {Harm rF+++ Int-4 Slay+3} (1269 gold) Harm: It increases damage dealt and taken. rF+++: It renders you almost immune to fire. Int-4: It affects your intelligence (-4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a +4 plate armour of fire resistance (1035 gold) a +0 pair of boots (103 gold) (0, 0, D:5) a +0 flail (5, 9, D:5) a jackal skeleton a jackal skeleton (6, 6, D:5) a +0 club (13, 28, D:5) a +0 leather armour a +1 helmet a +0 long sword (14, -3, D:5) a +0 whip (14, 27, D:5) a +0 whip an orc skeleton (14, 29, D:5) a +0 ring mail 2 boomerangs a +0 club (15, 30, D:5) a +0 mace a +0 leather armour a +0 club (25, 44, D:5) a +0 giant club (40, 0, D:5) a +0 chain mail (40, 41, D:5) a +2 robe of willpower (50, 12, D:5) a +0 buckler (51, 24, D:5) a +0 leather armour (53, 41, D:5) a +0 halberd a gnoll skeleton (53, 49, D:5) a +2 vampiric dagger (61, 36, D:5) a +0 flail (61, 37, D:5) a +0 whip a +0 robe a gnoll corpse (skeletalised by now) (61, 40, D:5) a +0 halberd a +0 whip a gnoll corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Veompit's Weapon Boutique 2 poisoned darts (13 gold) a +0 arbalest (82 gold) the +7 great mace "Undeadhunter" {deathbane, rN+} (618 gold) rN+: It protects you from negative energy. It cannot be enchanted further. 4 curare-tipped darts (52 gold) a +0 dagger (22 gold) 3 boomerangs (66 gold) a +0 dagger (22 gold) 5 boomerangs (110 gold) [Shop] Qalum's Magic Scroll Emporium a scroll of revelation (105 gold) a scroll of identify (28 gold) a scroll of torment (133 gold) a scroll of vulnerability (56 gold) a scroll of amnesia (56 gold) a scroll of brand weapon (133 gold) a parchment of Inner Flame (123 gold) (0, 0, D:6) a +0 trident (10, -10, D:6) a +0 spear (10, 2, D:6) a +0 robe (11, -9, D:6) a +0 whip a gnoll skeleton (13, -18, D:6) +0 steam dragon scales a steam dragon skeleton (13, -8, D:6) a +0 hand axe an orc skeleton (13, -6, D:6) a +0 hand axe (13, -4, D:6) a +0 club a +0 chain mail a +0 club an orc skeleton (13, -3, D:6) a +0 club a +0 trident a +0 ring mail a gnoll skeleton (20, -3, D:6) a yak corpse (skeletalised by now) an adder corpse (skeletalised by now) (23, 5, D:6) an iguana corpse (skeletalised by now) (28, 0, D:6) an adder skeleton (33, -6, D:6) a +0 dagger (33, -3, D:6) 3 poisoned darts a +0 short sword a kobold corpse (skeletalised by now) (40, -15, D:6) a +0 leather armour of poison resistance a +0 rapier a +0 dagger a +0 robe the human skeleton of Eustachio (41, -15, D:6) a +0 club a +0 leather armour (41, 7, D:6) a +0 war axe a +0 ring mail (45, -11, D:6) a +0 dagger a +0 robe a hound skeleton (45, -10, D:6) a +0 flail a +0 club a gnoll skeleton a gnoll skeleton (46, -12, D:6) a +0 short sword a +0 ring mail an orc skeleton (47, -12, D:6) a +0 halberd (55, -7, D:6) a quill talisman (57, -4, D:6) a +0 orcbow Level 7 of the Dungeon (0, 0, D:7) a +0 spear (6, -1, D:7) a fortress talisman (unseen) (7, 13, D:7) 5 poisoned darts a +0 whip 5 stones a +0 short sword a +0 dagger a +0 dagger a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (7, 14, D:7) a +0 short sword 3 stones (7, 16, D:7) a +0 short sword (12, -3, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (12, 33, D:7) a +0 leather armour (13, -3, D:7) a +0 glaive a +0 plate armour (13, -2, D:7) a +0 short sword a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (24, 14, D:7) a +0 falchion (25, 26, D:7) 5 gold pieces (28, 24, D:7) a goblin skeleton (28, 30, D:7) a troll skeleton (33, 29, D:7) a +0 mace (38, 20, D:7) a +0 mace a +0 leather armour a +0 flail a +0 scale mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (38, 22, D:7) a +0 short sword a +0 scale mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (39, 0, D:7) a +0 dagger (51, 3, D:7) a +0 robe (52, 33, D:7) a +0 halberd a gnoll corpse (skeletalised by now) (53, 33, D:7) a +0 club a gnoll skeleton (54, 32, D:7) a +0 club (54, 33, D:7) a +0 spear a +0 scale mail a gnoll skeleton Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the +4 ring mail of Objectivity {rF+ Slay+2} (4640 gold) rF+: It protects you from fire. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the ring of the Winnowing Gods {rElec Str+3 Slay+4} (5630 gold) [ring of slaying] rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the amulet "Xupumem" {Spirit Harm rF+ Slay+2} (5240 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Harm: It increases damage dealt and taken. rF+: It protects you from fire. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the +5 spear "Beoqekun" {vamp, *Noise rF+ Dex+3} (5080 gold) *Noise: It may make a loud noise when swung. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the cold staff of Destiny {rC+++ Int+3 Ice} (5580 gold) [staff of cold] rC+++: It renders you almost immune to cold. Int+3: It affects your intelligence (+3). Ice: It increases the power of your Ice spells. the orb "Qiyll" {Energy, Harm rF- rN+ Conj} (1880 gold) Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. the +10 dagger "Lof Nubb" {venom, rN++} (6990 gold) rN++: It greatly protects you from negative energy. It cannot be enchanted further. a +1 whip of flaming (1150 gold) the orb "Neokk" {Energy, rPois Tloc} (2580 gold) rPois: It protects you from poison. Tloc: It increases the power of your Translocations spells. the +1 robe of Free Will {Int+4} (2130 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. the ring of Xom's Amusement {Will+ Str+2 Stlth+} (3900 gold) [ring of willpower] Will+: It increases your willpower. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. the ring "Gussemp" {rElec Str+3 Int+9} (6260 gold) [ring of intelligence] rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Int+9: It affects your intelligence (+9). the +0 pair of boots of the Lair of Beasts {Regen+ Str+2} (1570 gold) Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). It cannot be enchanted further. the riddle talisman of Temperance {rElec rF- Will+ rCorr} (10560 gold) [riddle talisman] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the ring "Zequhuf" {AC+4 Str-4 Dex+4} (4300 gold) [ring of protection] AC+4: It affects your AC (+4). Str-4: It affects your strength (-4). Dex+4: It affects your dexterity (+4). the +0 hat of the Amoeba {Int+4 Slay+3} (3200 gold) Int+4: It affects your intelligence (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the +1 helmet of Xom's Wrath {Regen+} (1650 gold) Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the +11 hand axe of Goblin Mode {spect, *Slow rC+ Int+3} (7720 gold) *Slow: It may slow you when you take damage. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the ring of Hunaorch {rPois rN+ Str-5 Int+6 Slay+6} (6610 gold) [ring of intelligence] rPois: It protects you from poison. rN+: It protects you from negative energy. Str-5: It affects your strength (-5). Int+6: It affects your intelligence (+6). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). the +10 hand axe "Igire" {freeze, Int+3} (6870 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. (1, 6, D:8) a black bear skeleton (2, 5, D:8) a +0 club an orc skeleton (2, 6, D:8) a +0 leather armour a +0 mace a +0 club a +0 leather armour a +0 short sword an orc skeleton an orc skeleton (3, 6, D:8) a +0 dagger an orc skeleton (8, 25, D:8) a +0 halberd (9, 24, D:8) a +0 spear (9, 26, D:8) a +0 spear (10, 25, D:8) a +0 halberd (14, 14, D:8) a wolf skeleton (15, -20, D:8) a +0 ring mail (15, 14, D:8) a -1 vampiric halberd a +0 animal skin (17, -20, D:8) a +0 robe (17, 14, D:8) a wolf skeleton a wolf skeleton (31, 26, D:8) a +0 robe a kobold skeleton (37, 11, D:8) a +0 robe a +0 halberd (38, 11, D:8) a +2 short sword a +0 robe (39, 10, D:8) a +0 robe a +0 spear (39, 12, D:8) a +1 morningstar a +0 robe (39, 14, D:8) a +0 robe a +0 hand axe (47, -16, D:8) a +0 spear (47, -15, D:8) a +0 spear a +0 ring mail (47, -14, D:8) a +0 club (47, -13, D:8) a +0 club (47, -12, D:8) a +0 whip (47, 18, D:8) a +0 whip a +0 chain mail a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (48, 18, D:8) a +0 mace (49, 18, D:8) a +0 halberd 2 boomerangs a +0 plate armour Level 9 of the Dungeon [Shop] Yniyfim's Fire Supplies a manual of Fire Magic (1280 gold) a staff of fire (unknown) (400 gold) a +2 scale mail of fire resistance (336 gold) a +1 scale mail of fire resistance (256 gold) a +2 robe of fire resistance (286 gold) a ring of protection from fire (unknown) (400 gold) a scroll of immolation (unknown) (66 gold) a staff of fire (unknown) (400 gold) a +1 quarterstaff of flaming (256 gold) a staff of fire (unknown) (400 gold) a wand of flame (6) (69 gold) (7, -14, D:9) a +0 leather armour (11, 22, D:9) a quill talisman (15, -4, D:9) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (15, -3, D:9) a +0 club a +0 dire flail a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (17, -3, D:9) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (23, -4, D:9) a +0 leather armour (24, -17, D:9) a +0 sling (32, 17, D:9) a +0 orcbow (35, 6, D:9) 5 large rocks (44, 1, D:9) a +0 robe (53, -11, D:9) a howler monkey corpse (skeletalised by now) Level 10 of the Dungeon [Shop] Fosoiwao's Antique Weapon Shop a +0 battleaxe (260 gold) a +1 spear of venom (275 gold) a +2 sling of flaming (382 gold) a +0 quarterstaff (130 gold) a +0 halberd (104 gold) a +0 mace (78 gold) a +0 dire flail (130 gold) a +0 battleaxe (260 gold) the +2 great sword of Magnificence {freeze, +Blink rElec rC- rCorr} (1237 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 falchion (78 gold) [Shop] Akhlobof's Antique Armour Boutique a +3 ring mail of willpower (806 gold) a +0 chain mail (186 gold) a +0 plate armour (558 gold) a +0 leather armour (62 gold) a +1 pair of gloves of parrying (511 gold) a +1 plate armour of fire resistance (930 gold) a +1 scale mail of cold resistance (496 gold) an orb of mayhem (341 gold) a +0 plate armour (558 gold) (0, 0, D:10) a +0 dagger a +0 robe (0, 1, D:10) a +0 war axe 3 boomerangs a +0 plate armour (1, 2, D:10) a +0 flail (2, 3, D:10) a +0 mace (2, 11, D:10) a +0 falchion (10, -43, D:10) 2 boomerangs (12, -42, D:10) a yak corpse (skeletalised by now) (13, -44, D:10) a yak corpse (skeletalised by now) (14, -44, D:10) a yak corpse (skeletalised by now) (14, -43, D:10) a yak corpse (skeletalised by now) (20, -9, D:10) a steam dragon skeleton (25, -6, D:10) a +0 spear (30, -36, D:10) a +0 flail (32, -38, D:10) a +2 flail of protection a +0 leather armour (32, -36, D:10) a +0 dagger a +0 robe an orc skeleton (34, -32, D:10) a wyvern skeleton (41, -31, D:10) a +0 quarterstaff a +0 sling a +0 leather armour (43, -31, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (44, -30, D:10) a yak corpse (skeletalised by now) (45, -44, D:10) a +0 rapier (53, -42, D:10) a +0 ring mail (55, 0, D:10) a staff of alchemy (58, 0, D:10) a +0 dagger (58, 3, D:10) a +0 dagger 4 stones a +0 dagger a kobold skeleton (61, 2, D:10) a +0 whip 3 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a yak skeleton (0, 3, Lair:1) a rime drake skeleton (0, 13, Lair:1) a rime drake corpse (skeletalised by now) (1, 0, Lair:1) a yak skeleton a yak skeleton (2, 0, Lair:1) a yak skeleton (2, 1, Lair:1) a water moccasin skeleton (4, -8, Lair:1) 6 poisoned darts (7, 23, Lair:1) a black mamba corpse (skeletalised by now) (8, -12, Lair:1) a +0 dire flail of protection (17, -18, Lair:1) a yak corpse (skeletalised by now) (18, -18, Lair:1) a water moccasin corpse (skeletalised by now) (20, -19, Lair:1) a yak corpse (skeletalised by now) (23, -18, Lair:1) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (24, -18, Lair:1) a bullfrog corpse (skeletalised by now) (24, -17, Lair:1) a wolf corpse (skeletalised by now) (26, 16, Lair:1) a +0 falchion (39, -8, Lair:1) a water moccasin skeleton (40, 22, Lair:1) a +0 dagger (43, -9, Lair:1) a +0 whip (44, 15, Lair:1) a wolf corpse (skeletalised by now) (45, 16, Lair:1) a wolf corpse (skeletalised by now) (46, -5, Lair:1) a cane toad corpse (skeletalised by now) (46, 14, Lair:1) a wolf corpse (skeletalised by now) (46, 15, Lair:1) a wolf corpse (skeletalised by now) (46, 16, Lair:1) a rime drake corpse (skeletalised by now) (47, 6, Lair:1) a +0 robe Level 2 of the Lair of Beasts (7, 21, Lair:2) a +0 heavy trident a boomerang (8, 30, Lair:2) a +0 trident a merfolk corpse (skeletalised by now) (9, 30, Lair:2) a +0 trident 3 boomerangs (10, 4, Lair:2) a +0 robe (11, -8, Lair:2) a +0 scale mail (11, 11, Lair:2) a parchment of Vhi's Electric Charge (20, 39, Lair:2) a yak skeleton (22, 40, Lair:2) a +0 falchion (24, -2, Lair:2) a bullfrog skeleton (25, -8, Lair:2) a bullfrog skeleton (26, 0, Lair:2) a +0 pair of gloves (27, 18, Lair:2) a rime drake corpse (skeletalised by now) (28, 40, Lair:2) a bullfrog skeleton (32, -7, Lair:2) 4 poisoned darts (33, 27, Lair:2) an orb of guile a +0 ring mail (34, 21, Lair:2) a +0 robe (36, -8, Lair:2) 3 atropa-tipped darts (36, 3, Lair:2) the +6 chain mail of the Gate {rC+ rCorr Int+3} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (36, 21, Lair:2) a komodo dragon corpse (skeletalised by now) (36, 28, Lair:2) a +0 robe (37, 14, Lair:2) a komodo dragon corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (37, 21, Lair:2) a hydra corpse (skeletalised by now) a yak corpse (skeletalised by now) (37, 22, Lair:2) a water moccasin corpse (skeletalised by now) (37, 23, Lair:2) a bullfrog corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (37, 24, Lair:2) a basilisk corpse (skeletalised by now) (38, 3, Lair:2) a +0 morningstar (38, 11, Lair:2) a blink frog skeleton (38, 15, Lair:2) a bullfrog corpse (skeletalised by now) (38, 21, Lair:2) a death yak corpse (skeletalised by now) (39, 14, Lair:2) a polar bear corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (39, 15, Lair:2) a rime drake corpse (skeletalised by now) (40, 13, Lair:2) a bullfrog skeleton a komodo dragon skeleton a death yak skeleton a black bear skeleton an elephant skeleton (44, 39, Lair:2) a +0 long sword (48, 29, Lair:2) a black mamba skeleton (49, 4, Lair:2) a yak skeleton (49, 6, Lair:2) a water moccasin skeleton (49, 29, Lair:2) a cane toad skeleton (56, -1, Lair:2) a yak corpse (skeletalised by now) (58, -1, Lair:2) a yak corpse (skeletalised by now) (58, 0, Lair:2) a yak corpse (skeletalised by now) (59, 1, Lair:2) a yak corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) a water moccasin corpse (skeletalised by now) (3, 4, Lair:3) a +0 hand axe (4, -30, Lair:3) a +0 robe (4, -12, Lair:3) a +0 scimitar (12, 3, Lair:3) a +0 plate armour (15, -25, Lair:3) a +0 robe (15, 2, Lair:3) a blink frog corpse (skeletalised by now) (16, -38, Lair:3) a +0 glaive (16, 1, Lair:3) a blink frog corpse (skeletalised by now) (17, 0, Lair:3) a water moccasin corpse (skeletalised by now) (18, -21, Lair:3) a blink frog skeleton (19, -22, Lair:3) a wyvern skeleton (19, -1, Lair:3) a komodo dragon corpse (skeletalised by now) (20, -21, Lair:3) a blink frog skeleton (24, -1, Lair:3) the +8 sling "Jagumou" {speed, rPois Int+8} rPois: It protects you from poison. Int+8: It affects your intelligence (+8). It cannot be enchanted further. (27, -23, Lair:3) a yak skeleton (29, -23, Lair:3) a yak skeleton (37, -7, Lair:3) a +0 leather armour (41, -17, Lair:3) a blink frog corpse (skeletalised by now) (41, -10, Lair:3) a yak corpse (skeletalised by now) (42, -19, Lair:3) a komodo dragon corpse (skeletalised by now) (42, -11, Lair:3) a yak corpse (skeletalised by now) (42, -10, Lair:3) a yak corpse (skeletalised by now) (42, -9, Lair:3) a yak corpse (skeletalised by now) (42, -7, Lair:3) a komodo dragon corpse (skeletalised by now) (48, -7, Lair:3) a dream sheep corpse (skeletalised by now) (48, -6, Lair:3) a dream sheep corpse (skeletalised by now) (49, -7, Lair:3) a dream sheep corpse (skeletalised by now) Level 4 of the Lair of Beasts (23, 24, Lair:4) a staff of cold (26, -8, Lair:4) a +0 great sword (35, -1, Lair:4) a scroll of noise (43, 14, Lair:4) a black mamba skeleton (53, 12, Lair:4) a +0 robe (53, 13, Lair:4) a +0 chain mail (56, -18, Lair:4) an orb of guile (59, -9, Lair:4) a +0 long sword a komodo dragon skeleton (67, 32, Lair:4) a blink frog corpse (skeletalised by now) (68, 27, Lair:4) a blink frog corpse (skeletalised by now) (69, -2, Lair:4) a wyvern corpse (skeletalised by now) Level 5 of the Lair of Beasts (9, 23, Lair:5) a wolf corpse (19, 9, Lair:5) a +0 flail (23, 2, Lair:5) the +9 short sword of Integrity {heavy, rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. (33, 17, Lair:5) a scarab talisman