Dungeon Crawl Stone Soup version 0.35-a0-53-g511dc2e70d (webtiles) character file. Game seed: 13724797673074405536 13 muimuii3 the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on Feb 20, 2026. Frozen to death by an endoplasm (1 damage) ... on level 1 of the Dungeon. The game lasted 00:03:37 (229 turns). muimuii3 the Conjurer (Draconian Conjurer) Turns: 229, Time: 00:03:38 Health: 0/20 AC: 4 Str: 9 XL: 2 Next: 24% Magic: 5/5 EV: 10 Int: 18 God: Gold: 16 SH: 3 Dex: 9 Spells: 4/5 levels left rFire . . . (100%) f - staff of alchemy rCold . . . (100%) e - +0 buckler rNeg . . . (100%) (no helmet) rPois + (33%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will +.... c - ring of willpower Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: slowed, very slow A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 club b - a +0 whip of electrocution Armour d - a +0 ring mail e - a +0 buckler (worn) Magical Staves f - a staff of alchemy (weapon) Jewellery c - a ring of willpower (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of noise {unknown} h - a scroll of poison {unknown} Potions d - a potion of curing {unknown} Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.2 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 8% 2 Slow Hex 4% N/A 28% 1 Fulminant Prism Conj/Alch 7% 3d7 75% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You are frozen. You encounter a kobold. It is wielding a +0 short sword and quivering stones. The kobold throws a stone. The stone hits you but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (100% to hit) The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You feel yourself slow down. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You block the endoplasm's attack. Magic courses through your body. The endoplasm freezes you. You are frozen. You die... ##†## #.....# #.# ####### #.# #.######## ######......... #......K..##### # #.#####.....# # ###.#J#.###.# # #...@K.....$# # #.#.#.#.##### # #.#.....# ## # ###.### ######. #.. ....... ### ######. ## #### You could see an endoplasm and 2 kobolds. Vanquished Creatures A dart slug (D:1) 5 hobgoblins (D:1) 2 ball pythons (D:1) 2 bats (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | muimuii3 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 117 | D:1 | Reached XP level 2. HP: 13/20 MP: 3/5 227 | D:1 | HP: 1/20 [frozen (2)] 229 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_loops_ring, hellmonk_ecumenical_altar_dog_temple Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | | 2.2 Conjurations | | 4.1 Action || total ---------------------------++------- Attack: Normal || 32 Melee: Whip || 31 Tailslap || 5 Staff || 1 Cast: Magic Dart || 6 Drink: Magic || 1 Stab: Sleeping || 2 Armour: None || 26 Dodge: Dodged || 31 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 233 | 96 | 137 | 0 | 0 | 1 | 233.0 | Dungeon | 233 | 96 | 137 | 0 | 0 | 1 | 233.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 233 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+