Dungeon Sprint DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 6978392751193230310 0 mp402 the Vexing (level 1, -4/12 HPs) Began as a Poltergeist Hexslinger on Sept 9, 2026. Killed from afar by a mountainshell (14 damage) ... with a falling rubble ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:32 (77 turns). mp402 the Vexing (Poltergeist Hexslinger) Turns: 77, Time: 00:00:32 Health: -4/12 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no teleportation @: flying, mesmerised A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +1 cloak (haunted) Scrolls p - a scroll of poison b - a scroll of blinking Potions b - a potion of curing w - a potion of heal wounds h - a potion of haste g - 2 potions of magic Skills: + Level 0.8 Fighting + Level 1.5 Ranged Weapons + Level 2.1 Dodging + Level 1.0 Spellcasting + Level 4.4 Hexes + Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 26% 2d2 6% 2 Sigil of Binding Hex 13% N/A 12% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 6% N/A 38% 4 Dimensional Bullseye Hex/Tloc 3% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Annotations: D 5 runed doors Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History Found a huge runed gate leading to the Armoury (Hard). You reach down and open the huge gate. There is a huge open gate to the Grid Vault (Hard) here. There is a huge open gate to the Grid Vault (Hard) here. You reach down and open the door. You encounter a fire elemental, an orc warrior and an orc. The orc warrior is wearing a +1 plate armour of fire resistance. Found an amulet of the acrobat. Okay, then. There are no items here. Okay, then. You reach down and close the door. As you open the huge gate, it creaks loudly! Found a huge runed gate to a Minivault (Hard). There is a huge open gate to the Main Hall (Safe) here. There is a huge open gate to the Grid Vault (Hard) here. Found a huge runed gate leading to the Armoury (Hard). Found a huge runed gate to the Vestibule (Extremely Hard). You reach down and open the huge gate. You encounter a catoblepas, 2 mountainshells and a merfolk avatar. The mountainshell growls angrily. The catoblepas bellows! The mountainshell growls angrily. The merfolk avatar shouts! The merfolk avatar chants a haunting song. You are mesmerised by the merfolk avatar! You reach down and close the huge gate. You are no longer mesmerised. A merfolk avatar opens the huge gate. The catoblepas breathes a plume of calcifying dust at you. The blast of calcifying dust hits you. The catoblepas leaves your sight. The mountainshell leaves your sight. The merfolk avatar chants a haunting song. You are mesmerised by the merfolk avatar! You cannot move away from the merfolk avatar! You cannot move away from the merfolk avatar! You shoot a sling bullet. The sling bullet hits the catoblepas but does no damage. The merfolk avatar chants its luring song. The mountainshell fractures the ground with its footsteps. The falling rubble hits you! Ouch! That really hurt! You die... .# ... #####++#### ..t. #.Y@○...... ..mt.##..○....... .....t°..#....#.. .....tm.......... #######.......... ##############..#....#.. ............''.......... ............''.......... ##########..##..#....#.. You could see a merfolk avatar (mesmerising), a catoblepas and 2 mountainshells. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mp402 the Poltergeist Hexslinger began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 2/2 36 | D | Encountered a fire elemental 36 | D | Encountered an orc warrior 70 | D | Encountered a mountainshell 70 | D | Encountered a catoblepas 70 | D | Encountered a mountainshell 70 | D | Encountered a merfolk avatar 77 | D | Killed from afar by a mountainshell Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_3, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, titanium_vault_2, iron_vault_2, final_vault] Action || total ---------------------------++------- Fire: Sling || 1 Armour: None || 2