Dungeon Sprint DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 4610733492050803624 4 mp402 the Vexing (level 1, 0/12 HPs) Began as a Poltergeist Hexslinger on Sept 9, 2026. Slain by an orc ... wielding a +0 trident (4 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:04 (21 turns). mp402 the Vexing (Poltergeist Hexslinger) Turns: 21, Time: 00:00:04 Health: 0/12 AC: 2 Str: 4 XL: 1 Next: 60% Magic: 2/2 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no teleportation @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +1 cloak (haunted) Scrolls p - a scroll of poison b - a scroll of blinking Potions b - a potion of curing w - a potion of heal wounds h - a potion of haste g - 2 potions of magic Skills: + Level 0.9 Fighting + Level 2.0 Ranged Weapons + Level 2.2 Dodging + Level 1.2 Stealth + Level 1.0 Spellcasting + Level 5.6 Hexes + Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 34% 2d2 3% 2 Sigil of Binding Hex 17% N/A 8% 3 Inner Flame Hex/Fire 10% N/A 19% 3 Cause Fear Hex 8% N/A 24% 4 Dimensional Bullseye Hex/Tloc 4% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You kill the ball python! You shoot a sling bullet. The sling bullet barely misses the goblin. The sling bullet barely misses the endoplasm. The sling bullet hits the rat. The rat is severely wounded. The goblin closely misses you. The goblin barely misses you. You shoot a sling bullet. The sling bullet closely misses the goblin. The sling bullet hits the endoplasm. The endoplasm is heavily wounded. The goblin hits you but does no damage. You shoot a sling bullet. The sling bullet closely misses the goblin. The sling bullet hits the endoplasm. You kill the endoplasm! The goblin barely misses you. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! The rat barely misses you. Your Ranged Weapons skill increases to level 2! You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! Your Stealth skill increases to level 1! There is an open door to the Dungeon, spattered with blood here. Items here: ) †††. You reach down and open the door. You encounter a sleepcap, an orc, 2 quokkas and a scorpion. The orc barely misses you. There is an open door here. You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. The sleepcap releases spores at you but does no damage. The orc hits you from afar with a +0 trident! Ouch! That really hurt! You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. The sleepcap completely misses you. The orc hits you from afar with a +0 trident. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...).....@forrs+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a sleepcap, a scorpion (asleep), an orc and 2 quokkas. Vanquished Creatures An endoplasm (D) A ball python (D) A frilled lizard (D) A goblin (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mp402 the Poltergeist Hexslinger began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 2/2 5 | D | Reached skill level 5 in Hexes 12 | D | Reached skill level 1 in Stealth 18 | D | Encountered a sleepcap 18 | D | Encountered a scorpion 21 | D | Slain by an orc Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Hexes | 5 | 5.6 Ranged Weapons | 2 | 2.0 Stealth | 1 | 1.2 Fighting | | 0.9 Dodging | | 2.2 Spellcasting | | 1.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 10 Armour: None || 5 Dodge: Dodged || 8