Seeded DCSS version 0.33.1 (webtiles) character file. Game seed: 6801745773440831550 (custom seed) 34 mp402 the Trooper (level 3, 0/26 HPs) Began as an Octopode Monk on Oct 3, 2025. Slain by Terence ... wielding a +4 hand axe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:03 (886 turns). mp402 the Trooper (Octopode Monk) Turns: 886, Time: 00:02:04 Health: 0/26 AC: 3 Str: 12 XL: 3 Next: 31% Magic: 3/3 EV: 13 Int: 12 God: Gold: 78 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . a - +0 spear rCold . . . c - orb {light} rNeg . . . (helmet unavailable) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv + (no ring) Will +.... (no ring) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: quill-form, enlightened, flying, hasted, glowing, invisible (but backlit and visible), very quick A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, iridescent scales 1, see invisible a: Begin Untransformation You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour c - an orb of light (worn) Scrolls e - 2 scrolls of noise {unknown} k - a scroll of identify {unknown} Potions f - a potion of invisibility h - a potion of enlightenment l - a potion of heal wounds {unknown} Talismans i - a quill talisman (active) Skills: + Level 3.3 Fighting + Level 3.3 Polearms + Level 3.3 Dodging * Level 1.1 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. You are partially covered in iridescent scales. (AC +2) You have supernaturally acute vision. (SInv) Message History You start resting. Terence the Veteran comes into view. He is wielding a +4 hand axe. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The goblin barely misses you. You barely miss the goblin. You grab the goblin. You constrict the goblin. The goblin hits you with a +0 dagger. You hit the goblin. You kill the goblin! You are confused. You feel invigorated. Terence misses you. It was a potion of curing. You feel better. You feel less invigorated. Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" Terence hits you with a +4 hand axe! You hit Terence but do no damage. You grab Terence. You squeeze Terence. Terence is lightly wounded. You constrict Terence, but do no damage. Terence hits you with a +4 hand axe. You feel better. You constrict Terence. Terence hits you with a +4 hand axe. You hit Terence. Terence is lightly wounded. You constrict Terence. Terence closely misses you. You hit Terence but do no damage. You squeeze Terence. Terence is heavily wounded. You constrict Terence, but do no damage. Terence hits you with a +4 hand axe! It was a potion of enlightenment. You feel very buoyant. You fly up into the air. You constrict Terence. Terence barely misses you. It was a potion of invisibility. You become transparent, but the glow from your halo prevents you from becoming completely invisible. You constrict Terence. Terence hits you with a +4 hand axe. It was a potion of mutation. You feel extremely strange. Iridescent scales grow over part of your body. Your vision sharpens. You constrict Terence. Terence barely misses you. It was a potion of haste. You feel yourself speed up. You constrict Terence. Terence hits you with a +4 hand axe! You die... Terence says, "And stay out!" ### #.. ... # #.# ... #.######...# #)##.@.@.# #@##.#.#...# #@##.#... ... #....#.#... . ####.#..(#... #...# . #. ##.... . ..#...# ... #. #.#. You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:2) 4 hobgoblins 2 ball pythons 4 bats 2 frilled lizards (D:1) 5 goblins 2 kobolds 5 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mp402 the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 6 | D:1 | Noticed a hog 6 | D:1 | Noticed a polar bear 6 | D:1 | Noticed a black mamba 7 | D:1 | Noticed a killer bee 7 | D:1 | Noticed a brain worm 45 | D:1 | Found Fafez's Magic Scroll Boutique. 217 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 852 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/3 856 | D:2 | Reached skill level 1 in Shapeshifting 868 | D:2 | Noticed Terence 885 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 885 | D:2 | Gained mutation: You have supernaturally acute vision. | (SInv) [potion of mutation] 886 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic, serial_shops, shop_statue D:2: layout_loops_ring, hex_large, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Shapeshifting | 1 | 1.1 Fighting | | 3.3 Polearms | | 3.3 Dodging | | 3.3 Action || total ---------------------------++------- Melee: Spear || 46 Constrict || 14 Tentacles || 8 Use: Potion || 7 Stab: Sleeping || 1 Armour: Skin || 15 Dodge: Dodged || 11 Form: Quill || 1