Seeded DCSS version 0.33.1 (webtiles) character file. Game seed: 5 (custom seed) 47 mp402 the Ducker (level 3, -9/26 HPs) Began as an Octopode Monk on Sept 28, 2025. Killed by nerve-wracking pain ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:01:57 (422 turns). mp402 the Ducker (Octopode Monk) Turns: 422, Time: 00:01:57 Health: -9/26 AC: 1 Str: 12 XL: 3 Next: 70% Magic: 3/3 EV: 13 Int: 12 God: Gold: 50 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . a - +0 mace rCold . . . c - orb {light} rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: glowing A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Missiles d - 12 poisoned darts (quivered) Armour c - an orb of light (worn) Scrolls f - a scroll of blinking {unknown} Talismans e - an inkwell talisman Skills: + Level 3.3 Fighting + Level 3.3 Maces & Flails + Level 3.3 Dodging + Level 1.0 Invocations * Level 1.3 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 32% 1 Jinxbite Hex 0% N/A 45% 2 Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 A hobgoblin and an orc priest come into view. An orc comes into view. It is wielding a +0 war axe. The hobgoblin moves out of view. There is an open door here. The hobgoblin shouts! The orc priest shouts! The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) There is an open door here. You are confused. You feel invigorated. You bump into the rock wall. You closely miss the orc priest. The orc shouts! You squeeze the orc priest, but do no damage. The orc priest closely misses you. You hit the orc priest. The orc priest is moderately wounded. You feel less invigorated. You feel less confused. The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You barely miss the orc priest. You grab the orc priest. The orc priest is moderately wounded. You constrict the orc priest. The orc priest calls down the wrath of Beogh upon you. You barely resist. You hit the orc priest but do no damage. The orc priest is severely wounded. You constrict the orc priest. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! Ouch! That really hurt! You die... #§≈.#†.................... ...§S≈.......#..#..#..#..#..# ≈≈≈§≈≈....................... ...§§......################## ....#...........# ....##.......#..###. .. #.......#...... ###.#.#.....## .....#@##..# #...###o# .... #... ##o## ... #.. #og.# .. ... #.....# . .'......... ...#...###### .......... ........... You could see an orc priest, 2 orcs and a hobgoblin. Vanquished Creatures A hound (D:3) An adder (D:3) 2 endoplasms A hobgoblin (D:3) A quokka (D:2) A ball python (D:1) 3 bats A frilled lizard (D:3) A goblin (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mp402 the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 168 | D:3 | Reached XP level 2. HP: 21/21 MP: 2/2 336 | D:3 | Found a blossoming altar of Fedhas. 410 | D:3 | Reached skill level 1 in Invocations 410 | D:3 | Reached skill level 1 in Shapeshifting 410 | D:3 | Reached XP level 3. HP: 20/26 MP: 3/3 422 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_rooms D:2: minmay_thinvault, layout_loops_ring, serial_shops, shop D:3: layout_basic, mainiacjoe_overflow_boulevard, mainiacjoe_overflow_brackets, columned_hall_lemuel, minmay_misc_feat_nine_boxes Skill XL: | 1 2 | ---------------+-------+----- Invocations | 1 | 1.0 Shapeshifting | 1 | 1.3 Fighting | | 3.3 Maces & Flails | | 3.3 Dodging | | 3.3 Action || total ---------------------------++------- Melee: Mace || 22 Tentacles || 7 Constrict || 6 Use: Potion || 2 Armour: Skin || 3 Dodge: Dodged || 16