mp402 Level 1 of the Dungeon (1, -1, D:1) a bat corpse (skeletalised by now) (2, 12, D:1) a +0 hand axe (10, 14, D:1) a +0 whip a kobold corpse (skeletalised by now) (14, 0, D:1) a bat corpse (skeletalised by now) (18, 26, D:1) a +0 whip a kobold corpse (skeletalised by now) (19, 6, D:1) a +0 dagger (19, 25, D:1) a +0 dagger a kobold corpse (skeletalised by now) (26, 32, D:1) a stone (26, 33, D:1) a +0 short sword (26, 34, D:1) a +0 short sword a potion of brilliance (27, 32, D:1) a +0 leather armour (27, 33, D:1) 17 gold pieces (27, 34, D:1) a +0 short sword (28, 28, D:1) 8 stones (28, 32, D:1) a +3 scale mail (28, 33, D:1) a ring of ice (28, 34, D:1) a storm talisman (32, -12, D:1) 7 stones (33, 33, D:1) a +0 hand axe (35, -12, D:1) a ball python corpse (skeletalised by now) (35, 33, D:1) a +0 short sword 3 stones (41, -10, D:1) a ball python skeleton (54, 29, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (3, 7, D:2) a +0 hand axe 2 boomerangs (4, 10, D:2) an adder corpse (5, 5, D:2) a jackal corpse (8, 5, D:2) 18 gold pieces (8, 8, D:2) the +1 leather armour of Moral Flaws {-Tele rElec Int+3} -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3).