Dungeon Sprint DCSS version 0.33.1 (webtiles) character file. Game seed: 15074396118655805982 25 mp402 the Ducker (level 3, -10/27 HPs) Began as an Octopode Monk on Sept 27, 2025. Mangled by an ogre ... wielding a +0 giant spiked club (21 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:12 (58 turns). mp402 the Ducker (Octopode Monk) Turns: 58, Time: 00:00:12 Health: -10/27 AC: 1 Str: 10 XL: 3 Next: 4% Magic: 3/3 EV: 14 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +0 short sword rCold . . . c - orb {light} rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no teleportation @: glowing A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 short sword (weapon) Armour c - an orb of light (worn) Wands j - a wand of polymorph (3) Scrolls i - a scroll of blinking Potions b - a potion of ambrosia d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 4.4 Fighting + Level 4.4 Short Blades + Level 4.4 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You barely miss Ijyb. Ijyb is severely wounded. Ijyb hits you but does no damage. You hit Ijyb. You kill Ijyb! Your Fighting skill increases to level 4! Your Short Blades skill increases to level 4! Your Dodging skill increases to level 4! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You cannot move. You cannot move. You start resting. Your transformation is almost over. You feel less wooden. j - a wand of polymorph (3) Things that are here: a +0 dagger; a +0 leather armour; the goblin corpse of Ijyb You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre barely misses you. There is an open door here. You hit the ogre but do no damage. The ogre hits you with a +0 giant spiked club! Ouch! That really hurt! You hit the ogre but do no damage. You squeeze the ogre! The ogre is moderately wounded. You hit the ogre but do no damage. You squeeze the ogre. The ogre is heavily wounded. The ogre closely misses you. You hit the ogre. The ogre is heavily wounded. You hit the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ########## #<.#..@O.# #..').#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mp402 the Octopode Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 2 | D | Noticed Ijyb 9 | D | Killed Ijyb 10 | D | Reached XP level 2. HP: 23/23 MP: 2/2 10 | D | Reached XP level 3. HP: 27/27 MP: 3/3 52 | D | Noticed an ogre 58 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.4 Short Blades | 4 | 4.4 Dodging | 4 | 4.4 Action || total ---------------------------++------- Melee: Short sword || 11 Tentacles || 3 Constrict || 1 Armour: Skin || 4 Dodge: Dodged || 3