Seeded DCSS version 0.33.1 (webtiles) character file. Game seed: 4722450123146259818 (custom seed) 312 mp402 the Cudgeller (level 6, -5/44 HPs) Began as an Octopode Monk on Sept 25, 2025. Slain by a crocodile (9 damage) ... in a sewer. The game lasted 00:03:51 (1998 turns). mp402 the Cudgeller (Octopode Monk) Turns: 1998, Time: 00:03:52 Health: -5/44 AC: 1 Str: 12 XL: 6 Next: 42% Magic: 6/6 EV: 13 Int: 13 God: Gold: 95 SH: 0 Dex: 14 Spells: 5/5 levels left rFire . . . a - +0 mace rCold . . . c - orb {light} rNeg . . . (no helmet) rPois . (no amulet) rElec + (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: brilliant, hasted, glowing, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles, electricity resistance, persistent drain, time-warped blood 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 95 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour c - an orb of light (worn) Scrolls f - a scroll of enchant armour {unknown} g - a scroll of silence {unknown} h - 2 scrolls of teleportation {unknown} i - a scroll of immolation {unknown} j - 2 scrolls of identify {unknown} k - a scroll of enchant weapon {unknown} Potions b - a potion of ambrosia m - a potion of enlightenment Talismans e - a rimehorn talisman Skills: + Level 4.7 Fighting + Level 4.7 Maces & Flails + Level 4.6 Dodging You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 30% 1 Passwall Erth 0% N/A 67% 3 Stone Arrow Conj/Erth 0% 3d7 67% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. You are resistant to electric shocks. (rElec) Your health recovers twice as slowly from being drained. Your blood hastes a few of your allies when you are sufficiently damaged. Message History You hit the crocodile. The crocodile is lightly wounded. The crocodile bites you. You barely miss the crocodile. The crocodile is lightly wounded. The crocodile barely misses you. You hit the crocodile. The crocodile is lightly wounded. The crocodile bites you. You hit the crocodile but do no damage. The crocodile is lightly wounded. The crocodile closely misses you. The crocodile bites you. You closely miss the crocodile. The crocodile is lightly wounded. The crocodile barely misses you. You hit the crocodile. The crocodile is moderately wounded. The crocodile bites you! You barely miss the crocodile. You squeeze the crocodile. The crocodile is moderately wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * Your atemporal blood churns to no real effect. It was a potion of brilliance. You feel clever all of a sudden. The crocodile closely misses you. It was a potion of haste. You feel yourself speed up. The crocodile bites you! * * * LOW HITPOINT WARNING * * * You barely miss the crocodile. You squeeze the crocodile. The crocodile is moderately wounded. The crocodile bites you. * * * LOW HITPOINT WARNING * * * You barely miss the crocodile. The crocodile is moderately wounded. The crocodile hisses menacingly. The crocodile closely misses you. You hit the crocodile. Your squeeze misses the crocodile. The crocodile is heavily wounded. The crocodile bites you! You die... ..~..####...~.#####~....####~..~~ #~~.## ##~~.#######~~~## ##..~# ##~## ##≈####.####≈## ##~## #~# #≈###.?~###≈# #~# #~# #≈# ~?∩?. #≈# #~# #~# #≈# .?. #≈# #~# ##~## ##≈## #K# ##≈## ##~## #~.~## ##~~.###l###.~~## ##.~~# .....####....~##@##....~####....~ ....~~~~~..∩~~≈≈≈≈≈~~...~~~†~~... .....####.~~..#####.....####..... #...## ##~.~## ##.~.## ##...# ##### ##~## ##~## ##### #~# #~# #~# #~# ##~## ##~## ##.~.## ##.~~## You could see a crocodile and a kobold. Vanquished Creatures Grinder (D:3) 5 adders A river rat (Sewer) 2 dart slugs A ribbon worm (Sewer) 4 endoplasms 3 hobgoblins (D:1) 13 jackals 5 quokkas 4 ball pythons 6 bats 2 frilled lizards (D:1) 2 giant cockroaches 4 goblins 6 kobolds 12 rats 71 creatures vanquished. Vanquished Creatures (others) A frilled lizard (D:3) 1 creature vanquished. Grand Total: 72 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mp402 the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 53 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 110 | D:1 | Found Etuta's Antique Armour Shop. 326 | D:1 | Reached XP level 3. HP: 23/26 MP: 3/3 1010 | D:2 | Reached XP level 4. HP: 30/33 MP: 4/4 1537 | D:2 | You fall into a shaft and drop 1 floor! 1575 | D:3 | Noticed Grinder 1579 | D:3 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 1579 | D:3 | Gained mutation: You are very frail. (-20% HP) [potion of | mutation] 1579 | D:3 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 1580 | D:3 | Lost mutation: You are very frail. (-20% HP) [potion of | mutation] 1580 | D:3 | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 1580 | D:3 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 1580 | D:3 | Gained mutation: Your blood hastes a few of your allies | when you are sufficiently damaged. [potion of mutation] 1585 | D:3 | Killed Grinder 1586 | D:3 | Reached XP level 5. HP: 22/38 MP: 5/5 1586 | D:3 | Reached XP level 6. HP: 26/44 MP: 6/6 1631 | D:3 | Found a glowing drain. 1635 | Sewer | Entered a sewer 1998 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_come_back, layout_loops_ring, serial_shops, shop_statue D:2: layout_loops_ring, chequers_jeans, minmay_tromino_mix6 D:3: layout_rooms, hellmonk_ecumenical_altar_zigzags, gup_sewer_entry_bowl, serial_park_tiny_2, lightli_corner_chamber, uniq_grinder Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 4 | 4.7 Maces & Flails | 4 | 4.7 Dodging | 4 | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 65 | 44 || 109 Constrict | 23 | 9 || 32 Tentacles | 16 | 9 || 25 Use: Potion | | 6 || 6 Armour: Skin | 32 | 31 || 63 Dodge: Dodged | 50 | 37 || 87