Seeded DCSS version 0.33.1 (webtiles) character file. Game seed: 17613605583205876122 (custom seed) 2 mp402 the Ducker (level 1, 6/16 HPs) Began as an Octopode Monk on Sept 25, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:24 (109 turns). mp402 the Ducker (Octopode Monk) Turns: 109, Time: 00:00:25 Health: 6/16 AC: 1 Str: 10 XL: 1 Next: 30% Magic: 1/1 EV: 13 Int: 12 God: Gold: 22 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +0 hand axe rCold . . . c - orb {light} rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) %: no passive effects @: glowing A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour c - an orb of light (worn) Scrolls d - a scroll of teleportation {unknown} Potions b - a potion of ambrosia e - a potion of curing {unknown} Skills: + Level 3.0 Fighting + Level 3.0 Axes + Level 3.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Beogh Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You see here a rat corpse. You now have 7 gold pieces. Found a stone staircase leading down. A ball python comes into view. The ball python hisses angrily. You hit the ball python but do no damage. You grab the ball python. You squeeze the ball python. The ball python is heavily wounded. You constrict the ball python. You kill the ball python! You see here a ball python corpse. You open the door. Found 15 gold pieces. There is an open door here. You now have 22 gold pieces (gained 15). A rat comes into view. Found a roughly hewn altar of Beogh. The rat squeaks loudly. A dart slug comes into view. The dart slug launches a dart at you. The slug dart misses you. A giant cockroach and a quokka come into view. A giant cockroach comes into view. The dart slug launches a dart at you. The slug dart hits you. The giant cockroach misses you. The giant cockroach attacks as it pursues you! The giant cockroach bites you. The dart slug attacks as it pursues you! The dart slug bites you. The giant cockroach attacks as it pursues you! The giant cockroach closely misses you. You open the door. The giant cockroach misses you. The dart slug bites you. The giant cockroach bites you. The giant cockroach barely misses you. Found a large rock. Found a faded altar of an unknown god. There is an open door here. There is a faded altar of an unknown god here. You see here a large rock. This altar belongs to (a) Wu Jian, (b) Vehumet or (c) Xom, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #...#≈#..........# +...≈_≈.....⌠.#..# #...#≈#......## #.♣ #.............# . #.........#...... ##...w...######.# ##.BB..## .# ###r### . #@# ### You could see a dart slug, 2 giant cockroaches and a rat. Vanquished Creatures A ball python (D:1) 2 rats (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mp402 the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 97 | D:1 | Found a roughly hewn altar of Beogh. 106 | D:1 | Found a faded altar of an unknown god. 109 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_loops_corners, hellmonk_ecumenical_altar_defaced_shrine, roderic_serpentine_path, grunt_decor_one_mirror Action || total ---------------------------++------- Melee: Hand axe || 4 Constrict || 2 Tentacles || 2 Stab: Sleeping || 1 Armour: Skin || 5 Dodge: Dodged || 6