Seeded DCSS version 0.33.1 (webtiles) character file. Game seed: 3062859520532920981 (custom seed) 6 mp402 the Tinkerer (level 1, 0/11 HPs) Began as an Octopode Forgewright on Sept 25, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:04 (52 turns). mp402 the Tinkerer (Octopode Forgewright) Turns: 52, Time: 00:01:04 Health: 0/11 AC: 1 Str: 9 XL: 1 Next: 90% Magic: 1/3 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . c - staff "Edaan" {rPois rC+ Int+3 Stlth+ Conj Alch} rCold + . . (no offhand) rNeg . . . (no helmet) rPois + (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Magical Staves c - the staff "Edaan" (weapon) {rPois rC+ Int+3 Stlth+ Conj Alch} (You acquired it on level 1 of the Dungeon) [staff of alchemy] rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. Alch: It increases the power of your Alchemy spells. Potions b - a potion of magic Skills: + Level 0.1 Fighting + Level 0.0 Staves + Level 2.1 Dodging + Level 2.9 Stealth + Level 2.1 Spellcasting + Level 4.0 Forgecraft + Level 0.0 Alchemy + Level 0.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 36% 2d4 4% 2 Launch Clockwork Bee Frge 18% N/A 9% 3 Forge Blazeheart Golem Fire/Frge 10% N/A 56% 4 Forge Lightning Spire Air/Frge 10% 3d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You see here a dart slug corpse. 2 jackals come into view. You see here a red potion. The jackal barks! A jackal comes into view. The jackal barks! You hear a shout! You hear a bark! You see here a red potion. The jackal attacks as it pursues you! The jackal barely misses you. You see here a scroll labelled NOAFARIGAI. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (67% to hit) The kinetic grapnel hits the jackal. The jackal is moderately wounded. The jackal bites you. The grapnel guides your strike. You hit the jackal. Your grab misses the jackal. The jackal is heavily wounded. The jackal closely misses you. x3 You hit the jackal but do no damage. You grab the jackal. Your squeeze misses the jackal. The jackal is heavily wounded. You constrict the jackal. The jackal misses you. The jackal bites you. x2 The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal closely misses you. You barely miss the jackal. Your grab misses the jackal. The jackal bites you. A goblin comes into view. It is wielding a +0 club. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. Your grab misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You hit the jackal but do no damage. Your grab misses the jackal. The jackal closely misses you. The goblin barely misses you. You hit the goblin. You kill the goblin! The jackal bites you. You die... ....... #:#... #.#..# #.#..# ##.#..# #....!# . #..#†## ...###h)#)# .# .......@..##..# ..............# .######..####.# ##.# #.# #.# #.# #.# ###.### You could see a jackal. Vanquished Creatures A dart slug (D:1) A jackal (D:1) A quokka (D:1) 2 goblins (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mp402 the Octopode Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 33 | D:1 | Identified a scroll of acquirement 33 | D:1 | Acquired the staff "Edaan" {rPois rC+ Int+3 Stlth+ Conj | Alch} 52 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_loops_ring, minmay_tromino_i4 Action || total ---------------------------++------- Melee: Staff || 7 Mace || 3 Constrict || 3 Tentacles || 1 Cast: Kinetic Grapnel || 4 Use: Scroll || 1 Armour: Skin || 9 Dodge: Dodged || 10