Seeded DCSS version 0.33.1 (webtiles) character file. Game seed: 3062859520532920981 (custom seed) 6 mp402 the Tinkerer (level 1, 0/11 HPs) Began as an Octopode Forgewright on Sept 25, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:07 (78 turns). mp402 the Tinkerer (Octopode Forgewright) Turns: 78, Time: 00:01:08 Health: 0/11 AC: 1 Str: 9 XL: 1 Next: 90% Magic: 0/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 15 Spells: 3/4 levels left rFire . . . c - staff of Tension {^Drain rC+ Dex+5 Ice} rCold + . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Magical Staves c - the staff of Tension (weapon) {^Drain rC+ Dex+5 Ice} (You acquired it on level 1 of the Dungeon) [staff of cold] ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). Ice: It increases the power of your Ice spells. Scrolls a - a scroll of enchant weapon {unknown} Potions b - a potion of magic d - a potion of haste {unknown} Skills: + Level 0.0 Fighting + Level 0.0 Staves + Level 2.1 Dodging + Level 2.9 Stealth * Level 2.1 Spellcasting + Level 4.0 Forgecraft + Level 0.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 30% 2d4 5% 2 Launch Clockwork Bee Frge 15% N/A 11% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 63% 4 Forge Lightning Spire Air/Frge 8% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History There are monsters nearby! You see here a red potion. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Okay, then. A jackal comes into view. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (asleep, 100% to hit) The kinetic grapnel hits the jackal but does no damage. The jackal barks! The jackal barks! You hear a shout! The jackal bites you. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (67% to hit) The kinetic grapnel hits the jackal but does no damage. The jackal completely misses you. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (67% to hit) The kinetic grapnel hits the jackal. The jackal is lightly wounded. The jackal bites you. x2; The jackal barely misses you. You don't have enough magic to cast this spell. You hit the jackal. Your grab misses the jackal. The jackal is heavily wounded. The jackal misses you. The jackal barely misses you. x2; The jackal bites you. x2 The jackal barely misses you. You hit the jackal. Your grab misses the jackal. The jackal is almost dead. The grapnel comes loose from the jackal. The jackal misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * A goblin comes into view. It is wielding a +0 club. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal closely misses you. The jackal bites you. You die... #..# #.# #..#.#. ## ##..#.. .... .....## ..##..#..# .......#.# #:#hhhg..# #.#@.# #.#..# ##.#..# #....!# .. #..#.## ...###..#)# .# ..........##..# ..............# .######..####.# You could see 3 jackals and a goblin. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A quokka (D:1) A goblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mp402 the Octopode Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 37 | D:1 | Identified a scroll of acquirement 37 | D:1 | Acquired the staff of Tension {^Drain rC+ Dex+5 Ice} 78 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_loops_ring, minmay_tromino_i4 Action || total ---------------------------++------- Melee: Mace || 5 Staff || 2 Constrict || 1 Cast: Kinetic Grapnel || 6 Use: Scroll || 1 Armour: Skin || 9 Dodge: Dodged || 11