Seeded DCSS version 0.33.1 (webtiles) character file. Game seed: 2897822592517066295 (custom seed) 1847 mp402 the Sneak (level 9, -3/55 HPs) Began as an Octopode Forgewright on Sept 25, 2025. Was a Follower of Ashenzari. Slain by an air elemental (18 damage) ... created by the adversity of Qazlal ... on level 6 of the Dungeon. The game lasted 00:22:47 (6356 turns). mp402 the Sneak (Octopode Forgewright) Turns: 6356, Time: 00:22:47 Health: -3/55 AC: -3 Str: 9 XL: 9 Next: 12% Magic: 22/24 EV: 12 Int: 30 God: Ashenzari [*.....] Gold: 50 SH: 0 Dex: 10 Spells: 4/16 levels left rFire x x x n - +4 short sword of Dushrasom {venom, rElec Int+5} rCold + . . (no offhand) rNeg . . . B - +0 hat of Yxke {Harm Rampage Int+3} rPois . f - amulet of faith rElec + d - ring of the Cursed Altruism {MP+9, Bglg, Dev} (curse) rCorr . o - ring of willpower SInv . h - ring of flight Will +.... w - ring of Ashenzari's Seeker {*Corrode +Blink rF- rC+ Stlth+, Fort, Comp} (curse) Stlth +++++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.19/turn (no ring) (no ring) %: corrode self (3%), harm (+30% outgoing, +20% incoming), rampage, faith @: corroded, flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, electricity resistance, [heat vulnerability 2] a: Renounce Religion, Evoke Blink, Shatter the Chains You were on level 6 of the Dungeon. You worshipped Ashenzari. Ashenzari was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 374 gold pieces. You spent 324 gold pieces at shops. Inventory: Hand Weapons e - a +2 spectral quarterstaff n - the +4 short sword of Dushrasom (weapon) {venom, rElec Int+5} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). Missiles g - 20 poisoned darts m - 3 throwing nets Armour B - the +0 hat of Yxke (worn) {Harm Rampage Int+3} (You bought it in a shop on level 6 of the Dungeon) Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. Int+3: It affects your intelligence (+3). Magical Staves t - a staff of cold Jewellery d - the cursed ring of the Cursed Altruism (worn) {MP+9, Bglg, Dev} (You found it on level 1 of the Dungeon) [ring of magical power] MP+9: It affects your magic capacity (+9). It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Devices: Evocations and Shapeshifting. f - an amulet of faith (worn) h - a ring of flight (worn) o - a ring of willpower (worn) w - the cursed ring of Ashenzari's Seeker (worn) {*Corrode +Blink rF- rC+ Stlth+, Fort, Comp} (You found it on level 5 of the Dungeon) [ring of protection from cold] *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Stlth+: It makes you more stealthy. It has a curse which improves the following skills: Fortitude: Shields. Companions: Summonings, Necromancy and Forgecraft. F - a +4 ring of protection Wands u - a wand of flame (24) v - a wand of mindburst (17) Scrolls a - 4 scrolls of identify c - 2 scrolls of torment i - 4 scrolls of fog j - a scroll of revelation k - 5 scrolls of teleportation l - a scroll of immolation q - 2 scrolls of poison r - 2 scrolls of blinking s - a scroll of enchant weapon y - a scroll of noise E - a scroll of fear Potions b - 2 potions of magic p - 4 potions of haste A - a potion of resistance C - 2 potions of enlightenment D - a potion of invisibility G - a potion of ambrosia Skills: + Level 2.9 Fighting + Level 2.9 Short Blades + Level 3.5 Dodging + Level 5.2 Stealth * Level 4.4 Spellcasting + Level 2.6(3.3) Hexes + Level 2.6(3.3) Summonings + Level 5.1(5.9) Forgecraft + Level 2.6 Ice Magic + Level 2.8 Air Magic * Level 4.4 Invocations + Level 2.3(3.0) Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 84% 2d6 1% 2 c - Frozen Ramparts Ice 44% 1d7 6% 3 d - Forge Lightning Spir Air/Frge 32% 3d6 11% 4 e - Searing Ray Conj 12% 2d4 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 42% N/A 1% 3 Magic Dart Conj 24% 1d4 6% 1 Soul Splinter Necr 28% N/A 6% 1 Ozocubu's Armour Ice 22% N/A 6% 3 Grave Claw Necr 14% 2d8 9% 2 Vampiric Draining Necr 7% 2d6 19% 3 Forge Blazeheart Golem Fire/Frge 24% N/A 19% 4 Fulminant Prism Conj/Alch 3% 3d5 52% 4 Metabolic Englaciation Hex/Ice 12% N/A 45% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Sif Muna Uskayaw Wu Jian The Shining One Shops: D:6 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. You are resistant to electric shocks. (rElec) [You are very vulnerable to heat. (rF--)] Message History Magic restored. There is an open door here. E - a scroll labelled TOUS POHAYPOU Found an ornate altar of the Wu Jian Council. Found an escape hatch in the floor. F - a +4 ring of protection G - a silvery potion There is an escape hatch in the floor here. Ashenzari invites you to partake of a vision and a curse of fortitude and companions. Your ring "Diurchae" {*Corrode +Blink rF- rC+ Stlth+} glows black for a moment. Ashenzari will now identify your possessions. a - 4 scrolls of identify; c - 2 scrolls of torment; i - 4 scrolls of fog j - a scroll of revelation; k - 5 scrolls of teleportation l - a scroll of immolation; q - 2 scrolls of poison; r - 2 scrolls of blinking s - a scroll of enchant weapon; x - a potion of mutation; y - a scroll of noise z - 2 potions of curing; A - a potion of resistance C - 2 potions of enlightenment; D - a potion of invisibility E - a scroll of fear; G - a potion of ambrosia Okay, then. You feel extremely strange. You feel insulated. You reach down and open the door. There is an open door here. There is an open door here. You see here a +0 chain mail. There is an open door here. Qazlal causes a mighty clap of thunder! Qazlal incites the elements against you! An air elemental and a water elemental come into view. The air elemental hits you! Casting: Searing Ray (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The air elemental closely misses you. The air elemental hits you! x2 You feel better. The air elemental barely misses you. The air elemental hits you! * * * LOW HITPOINT WARNING * * * Your corrosive artefact corrodes you! You feel better. The air elemental misses you. The air elemental hits you! You die... ###.# #.#####.......# ##...# #.# #.# #.............# ###.. #.###.#########.......# ### ###.##P.P# #<..........# #...##≈.≈## ####........# #.###≈≈.≈≈######........# #.#P≈≈≈.≈≈≈P#......÷....# #.............####'###### ###P≈≈≈.≈≈≈P#...@E.####### ###≈≈.≈≈#######E.......# ### ##≈.≈## ##..PPPP..### #.. ##P.P## #....PPP)P....# #.# ##.....## #.##.PP_PP.##.# #.. #.♣...♣.# # #..PP...##.# #ß. #...ß...# #...PPP....####.# #.♣...♣.# #####..####..ß.∩. #.......# ##......[..<# You could see a water elemental and an air elemental. Vanquished Creatures Pikel (D:4) Sigmund (D:5) 2 water moccasins A centaur (D:6) A lemure (D:4) A phantom (D:4) 2 scorpions A howler monkey (D:4) 2 bombardier beetles A hound (D:4) A sleepcap (D:4) 3 iguanas 2 orc wizards 7 gnolls 7 adders 2 shadow imps (D:4) A white imp (D:4) 4 dart slugs 7 orcs 5 endoplasms A giant cockroach (D:4) 3 hobgoblins 9 jackals 7 quokkas 9 ball pythons 4 bats 2 frilled lizards 3 goblins 6 kobolds 5 rats 101 creatures vanquished. Vanquished Creatures (collateral kills) A phantom (D:4) A howler monkey (D:6) A bombardier beetle (D:4) A jelly (D:5) 2 iguanas A white imp (D:5) 7 creatures vanquished. Grand Total: 108 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mp402 the Octopode Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 86 | D:1 | Found a faded altar of an unknown god. 93 | D:1 | Prayed at the altar of an unknown god. 93 | D:1 | Became a worshipper of Qazlal Stormbringer 93 | D:1 | Reached * piety under Qazlal 114 | D:1 | Reached XP level 2. HP: 15/17 MP: 3/5 554 | D:1 | Reached XP level 3. HP: 15/21 MP: 6/6 797 | D:1 | You fall into a shaft and drop 1 floor! 860 | D:2 | Reached ** piety under Qazlal 1125 | D:2 | Learned a level 2 spell: Construct Spike Launcher 1524 | D:2 | Reached skill level 1 in Air Magic 1524 | D:2 | Reached XP level 4. HP: 23/27 MP: 7/7 1992 | D:3 | Identified the +4 short sword of Dushrasom {venom, rElec | Int+5} 2216 | D:3 | Learned a level 3 spell: Frozen Ramparts 2224 | D:3 | Reached skill level 1 in Invocations 2439 | D:3 | Found an iron altar of Okawaru. 2702 | D:4 | Reached XP level 5. HP: 32/32 MP: 8/8 2722 | D:4 | Noticed a lemure 2722 | D:4 | Noticed a lemure 2736 | D:4 | Noticed a lemure 2737 | D:4 | Noticed a lemure 2746 | D:4 | Noticed Pikel 2748 | D:4 | Killed a lemure 2761 | D:4 | Killed Pikel 2762 | D:4 | Reached skill level 1 in Fighting 2762 | D:4 | Reached skill level 1 in Short Blades 2762 | D:4 | Reached skill level 1 in Hexes 2762 | D:4 | Reached skill level 1 in Summonings 2762 | D:4 | Reached skill level 1 in Ice Magic 2762 | D:4 | Reached skill level 1 in Shapeshifting 2762 | D:4 | Reached XP level 6. HP: 35/39 MP: 10/10 2762 | D:4 | Reached XP level 7. HP: 40/44 MP: 10/11 3006 | D:4 | Learned a level 4 spell: Forge Lightning Spire 3022 | D:4 | Reached *** piety under Qazlal 3038 | D:4 | Reached XP level 8. HP: 50/50 MP: 2/13 4005 | D:5 | Entered Level 5 of the Dungeon 4214 | D:5 | Identified the ring "Diurchae" {*Corrode +Blink rF- rC+ | Stlth+} 4372 | D:5 | Found a staircase to the Ecumenical Temple. 4388 | Temple | Entered the Ecumenical Temple 4545 | Temple | Fell from the grace of Qazlal 4545 | Temple | Became a worshipper of Ashenzari the Shackled 4652 | D:5 | Noticed Sigmund 4663 | D:5 | Killed Sigmund 5027 | D:6 | Found Juwkes's Assorted Antiques. 5030 | D:6 | Bought an incandescent hat for 270 gold pieces 5030 | D:6 | Identified the +0 hat of Yxke {Harm Rampage Int+3} (You | bought it in a shop on level 6 of the Dungeon) 5030 | D:6 | Bought a murky orange potion for 27 gold pieces 5030 | D:6 | Bought a viscous dark potion for 27 gold pieces 5047 | D:6 | Found a blossoming altar of Fedhas. 5190 | D:6 | Reached skill level 5 in Stealth 5190 | D:6 | Reached skill level 5 in Forgecraft 5232 | D:6 | Learned a level 2 spell: Searing Ray 5250 | D:6 | Reached XP level 9. HP: 55/55 MP: 15/15 6122 | D:6 | Found an ornate altar of the Wu Jian Council. 6236 | D:6 | Reached * piety under Ashenzari 6237 | D:6 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 6356 | D:6 | Slain by an air elemental Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto, minmay_liquid_box, corexii_item_surrounded_by_moat, minmay_misc_feat_plants, reono_crystal_passage D:2: layout_basic, minmay_indecisive_spiral D:3: layout_basic, mainiacjoe_overflow_cross_hatched D:4: layout_loops_ring, minmay_vboxes, uniq_pikel D:5: layout_basic, minmay_temple_entry_large_hall, hangedman_abyss_or_decor_passed, uniq_sigmund D:6: layout_basic, nzn_wu_jian_council_hall, fedhas_bush_and_centaur_altar, serial_shops, nicolae_shop_statue_plus, grunt_ministairs_11, grunt_decor_arrowhead, dreamdust_princess_bridge, hangedman_abyss_or_decor_stabs Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 5 | 5.2 Air Magic | 1 2 | 2.8 Invocations | 1 2 3 4 | 4.4 Fighting | 1 2 | 2.9 Short Blades | 1 2 | 2.9 Spellcasting | 3 4 | 4.4 Hexes | 1 2 | 2.6 Summonings | 1 2 | 2.6 Ice Magic | 1 2 | 2.6 Shapeshifting | 1 2 | 2.3 Dodging | 3 | 3.5 Forgecraft | 5 | 5.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Mace | 12 | | || 12 Constrict | 7 | 6 | 15 || 28 Tentacles | 3 | 4 | 26 || 33 Quarterstaff | 27 | 11 | || 38 Short sword | | 24 | 66 || 90 Cast: Kinetic Grapnel | 52 | 7 | 18 || 77 Construct Spike L | 3 | 4 | 23 || 30 Frozen Ramparts | | 2 | 6 || 8 Forge Lightning S | | | 14 || 14 Searing Ray | | | 10 || 10 Invoke: Curse Item | | | 2 || 2 Use: Potion | | 2 | 5 || 7 Stab: Sleeping | | | 3 || 3 Armour: Skin | 68 | 23 | 43 || 134 Dodge: Dodged | 51 | 16 | 36 || 103 Block: Other | 2 | 2 | 7 || 11