Seeded DCSS version 0.33.1 (webtiles) character file. Game seed: 1777367191863522693 (custom seed) 40 mp402 the Sneak (level 3, -1/21 HPs) Began as an Octopode Air Elementalist on Sept 23, 2025. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:04:06 (1389 turns). mp402 the Sneak (Octopode Air Elementalist) Turns: 1389, Time: 00:04:07 Health: -1/21 AC: 2 Str: 7 XL: 3 Next: 50% Magic: 3/6 EV: 12 Int: 19 God: Gold: 47 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . h - +0 sling rCold . . . (no offhand) rNeg . . . i - +1 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons h - a +0 sling (weapon) Armour i - a +1 hat (worn) Scrolls b - a scroll of identify c - a scroll of vulnerability f - a scroll of blinking {unknown} Potions a - a potion of magic d - a potion of might {unknown} e - a potion of heal wounds {unknown} g - a potion of curing {unknown} Skills: + Level 2.4 Dodging + Level 3.3 Stealth * Level 2.5 Spellcasting - Level 1.2 Conjurations + Level 3.3 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 22% 3-4/arc 10% 2 Swiftness Air 15% N/A 12% 3 Airstrike Air 7% 2d(2-18) 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The sling bullet closely misses the jackal. The jackal bites you but does no damage. The jackal closely misses you. x2; The jackal barely misses you. The jackal completely misses you. The jackal closely misses you. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 60% to hit) The zap misses the jackal. The jackal barely misses you. The jackal completely misses you. The jackal closely misses you. The jackal bites you. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal misses you. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal closely misses you. x2; The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal closely misses you. The jackal bites you but does no damage. The jackal misses you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. You die... ##. ..... #.#.. #.#.# #. #.#.# ....###.#.# #......)#.# #.#.###..@########.. #.........h..$.†.... #.....#...h......... #.......###########. #....#..######### #... #........... #.. #........... #. #........... # #........... You could see 2 jackals. Vanquished Creatures A ribbon worm (D:2) 2 dart slugs (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 7 jackals 3 quokkas 3 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 4 goblins 2 kobolds (D:1) 3 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mp402 the Octopode Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 140 | D:1 | Reached XP level 2. HP: 6/17 MP: 0/5 592 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1387 | D:2 | HP: 1/21 [jackal (2)] 1389 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic, st_stairs_10, grunt_decor_fettered, hangedman_abyss_or_decor_stabs, wander_ebering_terrifying_dragon_lair D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Dodging | | 2.4 Spellcasting | | 2.5 Conjurations | | 1.2 Air Magic | | 3.3 Action || total ---------------------------++------- Melee: Unarmed || 24 Tentacles || 8 Constrict || 5 Punch || 1 Fire: Sling || 24 Cast: Shock || 42 Use: Scroll || 2 Armour: Skin || 33 Dodge: Dodged || 55