Seeded DCSS version 0.33.1 (webtiles) character file. Game seed: 4722450123146259818 (custom seed) 0 mp402 the Apothecary (level 1, -1/2 HPs) Began as an Octopode Alchemist on Sept 22, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (37 turns). mp402 the Apothecary (Octopode Alchemist) Turns: 37, Time: 00:00:20 Health: -1/2 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire x . . - Horns rCold + + . (offhand unavailable) rNeg . . . (helmet unavailable) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: yak-form A: frigid aura, ice wizardry, reduced hp, almost no armour, amphibious, 8 rings, large, camouflage 1, gelatinous body 1, (nimble swimmer 1), (tentacles) a: Begin Untransformation You were on level 1 of the Dungeon. You were an ice-encrusted yak. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic b - a potion of mutation {unknown} Talismans c - a rimehorn talisman (active) Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 3.2 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 18% 2d6 12% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 12% N/A 45% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are an ice-encrusted yak. You freeze nearby walls in an area that expands as you fight. You can cast Ice magic more easily. Your maximum health is decreased, since you lack skill for your form. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History Game seed: 4722450123146259818 (custom seed) Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. A jackal comes into view. You see here a green potion. b - a green potion The jackal barks! You hear a bark! x3 Found a stone staircase leading down. A jackal comes into view. Found a rimehorn talisman. The jackal completely misses you. A jackal comes into view. A jackal comes into view. The jackal bites you. There is a stone staircase leading down here. The jackal bites you. You see here a rimehorn talisman. c - a rimehorn talisman The jackal closely misses you. Okay, then. There are monsters nearby! The jackal misses you. The jackal bites you. You begin transforming. You continue transforming. The jackal barks! You continue transforming. The jackal bites you. The jackal misses you. The jackal barks! The jackal barely misses you. The jackal barks! You continue transforming. The jackal barely misses you. You turn into an ice-encrusted yak. HP restored. You hit the jackal. The jackal is heavily wounded. The frigid air chills the jackal. x2 The frigid air chills the jackal but does no damage. The jackal closely misses you. The jackal bites you. Ouch! That really hurt! You die... #####.# ####...#.# . .........# ##. ###....#.# #.. #.#.##.# #.# # #. #.# #h# #.##.####.# #......##h# .#h.#.#.##Y# #........hhh# ###..#.#.#### #....... ######### You could see 5 jackals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mp402 the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 37 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_come_back, layout_loops_ring, serial_shops, shop_statue Action || total ---------------------------++------- Melee: Unarmed || 1 Armour: Skin || 5 Dodge: Dodged || 7 Form: Yak || 1