Dungeon Descent DCSS version 0.33.1 (webtiles) character file. Game seed: 5509819253741577144 7 mp402 the Tinkerer (level 2, -2/1 HPs) Began as an Octopode Forgewright on Sept 22, 2025. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:26 (283 turns). mp402 the Tinkerer (Octopode Forgewright) Turns: 283, Time: 00:01:26 Health: -2/1 AC: 1 Str: 9 XL: 2 Next: 0% Magic: 0/5 EV: 13 Int: 23 God: Gold: 29 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . a - melded +0 hammer rCold . . . (offhand unavailable) rNeg . . . (no helmet) rPois . (no amulet) rElec . c - +6 ring of intelligence rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: flux-form, weak-willed, glowing A: contaminating, glow, reduced hp, weak attacks, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 1 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +0 hammer (melded) Jewellery c - a +6 ring of intelligence (worn) Potions b - a potion of magic Baubles e - a flux bauble Skills: + Level 2.0 Dodging + Level 2.7 Stealth + Level 2.1 Spellcasting + Level 4.2 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 88% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 44% 2d4 3% 2 Launch Clockwork Bee Frge 22% N/A 7% 3 Forge Blazeheart Golem Fire/Frge 12% N/A 47% 4 Forge Lightning Spire Air/Frge 12% 3d4 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon and offhand are melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a ring mail. You see here a +0 ring mail. You now have 29 gold pieces (gained 9). You see here a ball python skeleton. You see here a rat skeleton. Found 2 flux baubles. You see here 2 flux baubles. You see here 2 flux baubles. e - 2 flux baubles As you read the scroll labelled ROWARU NUUSE, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. A quokka comes into view. You crush the flux bauble in your tentacle and feel its energy flooding your body. Your body destabilises. Your +0 hammer melds into your body. A quokka comes into view. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a quokka (67% to hit) The kinetic grapnel hits the quokka. The quokka is moderately wounded. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a quokka (moderately wounded, grapneled, 67% to hit) The kinetic grapnel hits the quokka. The quokka is almost dead. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a quokka (almost dead, grapneled, 67% to hit) The kinetic grapnel hits the quokka but does no damage. The quokka is almost dead. You don't have enough magic to cast this spell. Unknown command. Okay, then. The grapnel guides your strike. You tentacle-slap the quokka. You kill the quokka! You have reached level 2! The quokka bites you. Ouch! That really hurt! You die... .# #)# #..# #.# .# #.# #..# #.# .###.# #..# #.# .....######..# #.# .....^...##..###.# ..#####........#.# ..# ####.#.....#.#####.# ..###............†...... ........##.....#p....... ..###...##.......r.....# ### ##############.###.# .# . .# . # You could see a quokka. Vanquished Creatures 2 giant cockroaches (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mp402 the Octopode Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 283 | D:1 | Reached XP level 2. HP: 1/17 MP: 0/5 283 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_loops_ring, shapermc_ecumenical_altar_gd, amcnicky_mini_corridor_feature, nicolae_shop_unique_rings Action || total ---------------------------++------- Melee: Mace || 2 Constrict || 2 Unarmed || 1 Tentacles || 1 Cast: Kinetic Grapnel || 9 Use: Scroll || 1 Armour: Skin || 2