move Level 1 of the Dungeon (0, 0, D:1) a potion of ambrosia (5, 8, D:1) a +0 spear (19, 4, D:1) a +0 club (still there?) a +2 devious short sword (still there?) 2 stones (still there?) a goblin corpse (skeletalised by now) (still there?) a kobold corpse (skeletalised by now) (still there?) (19, 10, D:1) 8 gold pieces (22, 0, D:1) a +0 dagger of electrocution 3 stones a kobold corpse (skeletalised by now) (23, 3, D:1) the quill talisman of Time Monsters {Dex+3} [quill talisman] Dex+3: It affects your dexterity (+3). (unseen) (28, -3, D:1) a +0 robe (36, -9, D:1) a quokka corpse (skeletalised by now) (37, 1, D:1) a +0 whip (38, -11, D:1) a parchment of Call Canine Familiar (39, -14, D:1) 11 gold pieces (41, -10, D:1) 3 poisoned darts (47, -18, D:1) 18 gold pieces Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -1, D:2) a +0 leather armour (4, 26, D:2) 12 gold pieces (11, -9, D:2) a quokka corpse (16, 5, D:2) a rat corpse (skeletalised by now) (17, 15, D:2) a +0 dagger (17, 17, D:2) an adder corpse Level 3 of the Dungeon (13, 13, D:3) 2 poisoned darts (18, 7, D:3) 5 gold pieces (19, 7, D:3) a scroll of vulnerability a kobold skeleton (19, 13, D:3) a gnoll skeleton