move Level 1 of the Dungeon (0, 0, D:1) an amulet of faith (1, 24, D:1) a +0 short sword 4 stones (3, 11, D:1) a potion of invisibility (10, -4, D:1) a ball python skeleton (10, 10, D:1) a bat corpse (11, 9, D:1) a jackal corpse (skeletalised by now) (18, -11, D:1) a +0 club a gnoll skeleton (18, 6, D:1) a potion of moonshine (20, -8, D:1) a hobgoblin skeleton (20, -7, D:1) a hobgoblin skeleton (20, -6, D:1) a bat skeleton (29, 24, D:1) a ball python corpse (skeletalised by now) (30, 15, D:1) a +0 club (35, 30, D:1) a parchment of Volatile Blastmotes (48, 5, D:1) a +0 dagger a bat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (48, 6, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (49, 6, D:1) a +0 dagger (50, -7, D:1) a rat corpse (skeletalised by now) (50, 29, D:1) a bat corpse (skeletalised by now) (51, 28, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip a kobold corpse (2, -2, D:2) a hobgoblin corpse