Dungeon Crawl Stone Soup version 0.34-a0-720-g7fb7e31020 (webtiles) character file. Game seed: 12573597957256609551 2 move the Magician (level 1, 0/13 HPs) Began as a Mummy Fire Elementalist on Aug 30, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (40 turns). move the Magician (Mummy Fire Elementalist) Turns: 40, Time: 00:00:22 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 33% Magic: 0/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . (150%) - Nothing wielded rCold + . . (50%) b - orb {Stardust} rNeg + + + (0%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: on stardust cooldown A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - an orb of stardust (worn) Scrolls c - a scroll of blinking {unknown} Skills: + Level 1.6 Dodging + Level 1.6 Stealth + Level 2.7 Spellcasting + Level 0.8 Conjurations + Level 2.4 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 24% 2x1d5 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 12% 2 Inner Flame Hex/Fire 5% N/A 38% 3 Volatile Blastmotes Fire/Tloc 10% 2d10 38% 3 Flame Wave Conj/Fire 6% 2d5 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History The jackal is heavily wounded. The jackal bites you. The jackal closely misses you. Casting: Foxfire (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal misses you. The jackal bites you. x2 Casting: Foxfire (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the jackal. The jackal is almost dead. The foxfire burns the jackal but does no damage. The jackal is almost dead. The jackal barely misses you. x2 Casting: Foxfire (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal barely misses you. The jackal bites you. The jackal completely misses you. The jackal misses you. Casting: Foxfire (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the jackal. The foxfire burns the jackal. You kill the jackal! The foxfire burns the jackal. The jackal is moderately wounded. The foxfire burns the jackal but does no damage. The jackal is moderately wounded. The jackal misses you. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. You miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. You die... #.....# #####.###.# #.....#†..# #....###..### #.###.#.### ##.## ##.†.## ##h....## #@......## #........## #.........## #..........# #...<....... #..........# #.........## #........## #.......## You could see a jackal. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | move the Mummy Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 40 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_basic, serial_shops, shop Action || total ---------------------------++------- Attack: Normal || 5 Melee: Unarmed || 5 Cast: Foxfire || 5 Armour: Robe || 15 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 39 | 39 | 0 | 0 | 5 | 1 | 39.0 | Dungeon | 39 | 39 | 0 | 0 | 5 | 1 | 39.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 39 daAuts