move Level 1 of the Dungeon (3, -10, D:1) a +0 dagger (5, 27, D:1) a +0 dagger (6, 28, D:1) a +0 club (15, 9, D:1) a ball python skeleton (19, -20, D:1) a potion of might (22, 24, D:1) 4 boomerangs (25, 2, D:1) a ball python corpse (skeletalised by now) (26, 20, D:1) a +0 ring mail (33, -16, D:1) 3 stones a kobold skeleton (40, 33, D:1) a +0 dagger (41, 19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, 27, D:1) a +0 club (43, 38, D:1) a potion of invisibility (45, 37, D:1) a +0 dagger a kobold skeleton (54, 11, D:1) a +0 whip (55, -26, D:1) a potion of lignification (63, 11, D:1) 4 large rocks Level 2 of the Dungeon (3, -2, D:2) a bat corpse (skeletalised by now) (8, -13, D:2) a potion of invisibility (15, -39, D:2) a +0 short sword (16, -34, D:2) a potion of heal wounds (34, -11, D:2) a potion of haste (47, -16, D:2) a frilled lizard corpse (skeletalised by now) (51, -23, D:2) 2 potions of heal wounds Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a kobold skeleton (2, 3, D:3) a +0 long sword (2, 16, D:3) a +0 club (9, 26, D:3) a rat skeleton (15, 8, D:3) a +0 flail (18, 1, D:3) a potion of mutation (19, 7, D:3) a +0 dagger a goblin skeleton (27, 40, D:3) a +0 short sword (35, 18, D:3) a +0 hand axe (36, 3, D:3) a potion of resistance (38, 7, D:3) a potion of resistance (38, 42, D:3) a +0 club (54, 1, D:3) a +0 club a goblin corpse (skeletalised by now) (57, 5, D:3) a potion of moonshine (57, 10, D:3) a +0 hand axe a potion of enlightenment an orc skeleton a rat skeleton (58, 7, D:3) a jackal skeleton (59, 6, D:3) a +0 club a +0 ring mail (60, 7, D:3) a frilled lizard skeleton (61, 11, D:3) 12 gold pieces Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (6, -13, D:4) a +0 club an orc corpse (skeletalised by now) (8, -11, D:4) a +0 short sword a kobold corpse (skeletalised by now) (14, -3, D:4) a +0 dagger a +0 robe a +0 short sword a +0 ring mail a +0 whip a +0 club a +0 ring mail an orc corpse (skeletalised by now) (31, -14, D:4) a quokka skeleton (34, -13, D:4) a potion of curing (37, -8, D:4) a +0 plate armour (38, -8, D:4) a +0 robe (43, -26, D:4) a +0 robe (46, 4, D:4) a hobgoblin corpse (skeletalised by now) (52, -24, D:4) a +0 robe (53, -3, D:4) a +0 ring mail (54, 9, D:4) 3 boomerangs (55, -4, D:4) a jackal skeleton (57, -8, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Wiunyl's Antique Weapon Shoppe a +0 rapier of venom (275 gold) a +2 battleaxe of electrocution (1184 gold) a +0 trident (112 gold) a +0 trident (112 gold) a +0 spear (96 gold) a +0 whip (80 gold) a +0 broad axe (288 gold) a +0 trident (112 gold) a +0 rapier (176 gold) a +0 spear (96 gold) the +4 quarterstaff "Viurhept" {drain, Will- Dex+7 SInv} (1622 gold) Will-: It decreases your willpower. Dex+7: It affects your dexterity (+7). SInv: It lets you see invisible. (0, 0, D:5) a potion of might (0, 1, D:5) a +0 rapier (3, 7, D:5) a +0 ring mail (6, 11, D:5) a +0 long sword (7, 35, D:5) a +0 plate armour (11, -1, D:5) a hound skeleton (23, 29, D:5) a hound skeleton (24, 26, D:5) a +0 giant club an ogre skeleton (27, 35, D:5) a potion of berserk rage (27, 40, D:5) a black bear corpse (skeletalised by now) (37, -2, D:5) a +0 hand axe a +0 chain mail (50, 16, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon