move Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (13, -14, D:1) a +0 dagger (15, 10, D:1) a +0 dagger (16, 18, D:1) a potion of resistance (17, 33, D:1) a frilled lizard corpse (skeletalised by now) (18, 16, D:1) a potion of brilliance (23, 35, D:1) a +0 dagger a goblin skeleton (24, 11, D:1) 2 potions of mutation (28, 18, D:1) a +0 club (28, 19, D:1) a quill talisman (29, 34, D:1) a ball python skeleton (31, -9, D:1) a +0 club (32, -5, D:1) a +0 ring mail (34, 7, D:1) a potion of enlightenment (35, -12, D:1) a frilled lizard skeleton (41, 8, D:1) a hobgoblin corpse (skeletalised by now) (46, -3, D:1) a potion of curing (49, 4, D:1) a parchment of Teleport Other Level 2 of the Dungeon (3, 28, D:2) a +0 robe a human skeleton (4, 29, D:2) a quill talisman (9, -2, D:2) a bat skeleton (9, 22, D:2) a potion of invisibility (15, 12, D:2) a +0 robe (27, 19, D:2) a +0 dagger (30, -4, D:2) a +0 club (31, 6, D:2) 2 potions of curing (31, 30, D:2) a +0 whip (34, 9, D:2) a potion of curing (39, 2, D:2) a ball python skeleton (39, 25, D:2) a bat corpse (skeletalised by now) (43, 12, D:2) a quokka skeleton (44, 25, D:2) a +0 whip (47, 9, D:2) a +0 ring mail (53, 29, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (6, -14, D:3) 2 flux baubles (8, 12, D:3) a quokka corpse (skeletalised by now) (28, -7, D:3) the felid corpse of Natasha (skeletalised by now) (30, 6, D:3) a +0 leather armour (35, -10, D:3) the felid corpse of Natasha (skeletalised by now) (37, 5, D:3) a +0 spear a +0 flail (39, -10, D:3) a rat corpse (skeletalised by now) (41, 31, D:3) a potion of attraction (42, 5, D:3) a +0 whip a gnoll skeleton (43, 31, D:3) a +0 chain mail (46, 40, D:3) a +0 rapier (49, 13, D:3) a potion of curing (52, 8, D:3) a +0 ring mail (61, 12, D:3) 5 large rocks Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (2, -20, D:4) a +0 war axe (3, -13, D:4) a ball python skeleton (3, -5, D:4) a ball python skeleton (4, -15, D:4) a ball python skeleton (4, -5, D:4) a hound skeleton (7, -7, D:4) a jackal skeleton (7, 2, D:4) a +0 mace a +0 ring mail (10, -12, D:4) the inkwell talisman of Delicate Liberty {rElec rCorr Dex+2} [inkwell talisman] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). (11, -21, D:4) a +0 club a goblin skeleton (11, -17, D:4) a jackal skeleton (23, -36, D:4) a +0 ring mail (29, -5, D:4) a +0 dagger a kobold skeleton (30, -7, D:4) an adder skeleton (33, -13, D:4) a +0 falchion (35, -24, D:4) a +0 flail a gnoll corpse (skeletalised by now) (36, -26, D:4) a +0 halberd (40, -30, D:4) a +0 flail a gnoll skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (8, -30, D:5) a +0 ring mail (18, 12, D:5) a +0 robe (19, -17, D:5) an adder skeleton (19, -2, D:5) a potion of curing (34, -14, D:5) a +0 scale mail (40, -33, D:5) a +0 club (40, -32, D:5) a +0 scale mail (42, -1, D:5) 3 boomerangs (45, -32, D:5) a potion of curing (48, -35, D:5) a +0 spear (54, -2, D:5) a +0 hand axe an orc skeleton (56, -4, D:5) a +0 robe (60, -2, D:5) a +0 dagger (62, 18, D:5) an iguana skeleton (64, -2, D:5) a +0 robe (70, 2, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (1, 36, D:6) a +0 plate armour (6, 9, D:6) a +0 orcbow a bombardier beetle corpse (7, 37, D:6) a +0 trident (12, 32, D:6) 2 potions of mutation (16, 38, D:6) a +0 dagger a +0 robe a +0 dagger a +1 dagger of speed a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (16, 39, D:6) a +0 war axe an orc corpse (skeletalised by now) (19, 7, D:6) a +0 hand axe a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (21, 7, D:6) a +0 halberd a +0 plate armour (22, 7, D:6) a +0 dagger a +0 robe a +0 short sword (23, 37, D:6) a +0 whip (26, 3, D:6) a potion of curing