move Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (9, 14, D:1) a +0 chain mail (9, 15, D:1) 2 potions of curing (11, -7, D:1) a potion of curing (14, -2, D:1) a +0 short sword 2 stones (18, 7, D:1) a ball python skeleton (18, 8, D:1) a hobgoblin skeleton (20, 20, D:1) a +0 whip (21, -19, D:1) a bat corpse (skeletalised by now) (21, -7, D:1) a bat skeleton (22, -16, D:1) a +0 flail (28, -22, D:1) a +0 dagger (29, 25, D:1) 2 boomerangs (33, 7, D:1) 6 stones (34, 13, D:1) a +0 club a +0 club (39, 0, D:1) a potion of degeneration (51, -6, D:1) a goblin corpse (skeletalised by now) (54, -1, D:1) a potion of magic Level 2 of the Dungeon (0, 0, D:2) a +0 spear (0, 2, D:2) a rat corpse (skeletalised by now) (17, -9, D:2) a +0 spear (18, -8, D:2) a +0 whip (27, -12, D:2) an adder corpse (skeletalised by now) (27, 27, D:2) a hobgoblin corpse (skeletalised by now) (30, -1, D:2) a hobgoblin corpse (skeletalised by now) (30, 2, D:2) 4 stones (31, -4, D:2) a ball python corpse (skeletalised by now) (31, 18, D:2) a +0 leather armour a +0 hand axe (31, 19, D:2) a +0 dagger (40, 5, D:2) a potion of brilliance (44, 2, D:2) a potion of curing (48, 11, D:2) a +0 club (48, 25, D:2) a potion of curing (48, 38, D:2) a ball python corpse (skeletalised by now) (49, 34, D:2) a potion of heal wounds (53, 11, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger