mooh Level 1 of the Dungeon (1, 20, D:1) a +0 helmet (3, 6, D:1) a +0 short sword (3, 23, D:1) a jackal corpse (skeletalised by now) (4, 23, D:1) a jackal corpse (skeletalised by now) (13, -2, D:1) 6 stones (14, 1, D:1) a bat corpse (skeletalised by now) (17, 36, D:1) a bat skeleton (28, 9, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (28, 18, D:1) a +0 whip a kobold corpse (skeletalised by now) (29, 9, D:1) a rat corpse (skeletalised by now) (30, -2, D:1) a quokka corpse (skeletalised by now) (32, 23, D:1) a rat skeleton (36, 8, D:1) a frilled lizard corpse (skeletalised by now) (38, 7, D:1) a hand axe (38, 22, D:1) a rat corpse (skeletalised by now) (39, 23, D:1) a +0 dagger a kobold corpse (skeletalised by now) (44, 3, D:1) a +0 club (50, 3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a leather armour (2, -3, D:2) a +0 scale mail (12, -5, D:2) a +0 club a +0 robe (15, 19, D:2) a +0 club (18, -3, D:2) a sling (21, -10, D:2) 3 stones (21, 24, D:2) an adder corpse (24, 22, D:2) a +0 dagger (27, 0, D:2) 8 stones (35, 7, D:2) a rat corpse (35, 11, D:2) a +0 ring mail (38, 14, D:2) 7 stones (40, 17, D:2) a quokka corpse (56, 13, D:2) a robe