monia Level 1 of the Dungeon (6, 7, D:1) a bat skeleton (10, 3, D:1) a rat skeleton (13, 30, D:1) 7 stones (15, 30, D:1) a +0 short sword a kobold corpse (skeletalised by now) (16, 7, D:1) a hobgoblin skeleton a frilled lizard skeleton (19, 10, D:1) 9 stones (20, 10, D:1) 5 curare-tipped darts (21, 11, D:1) 8 stones (30, 16, D:1) a +0 leather armour (31, 7, D:1) a ball python corpse (skeletalised by now) (31, 14, D:1) a +0 leather armour (31, 21, D:1) a +0 falchion (32, 19, D:1) 5 stones (33, 2, D:1) a +0 leather armour (33, 30, D:1) 5 datura-tipped darts (34, 31, D:1) a +0 dagger (40, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, 25, D:1) a +0 dagger a +0 club a quokka skeleton (43, 29, D:1) a +0 trident (44, 38, D:1) a hobgoblin skeleton (51, 26, D:1) a +0 dagger (54, 35, D:1) a +0 animal skin (58, 36, D:1) a ball python corpse (skeletalised by now) (63, 38, D:1) a +0 spear Level 2 of the Dungeon (7, 16, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (9, 2, D:2) a frilled lizard corpse (skeletalised by now) (9, 4, D:2) a +0 club (13, 27, D:2) a +0 club (16, 15, D:2) a rat corpse (skeletalised by now) (17, 14, D:2) a ball python corpse (skeletalised by now) (25, 22, D:2) a book of Conjurations (26, 23, D:2) a bat skeleton (27, 2, D:2) a +0 whip a kobold skeleton (28, 3, D:2) an adder skeleton (30, -1, D:2) an adder skeleton (34, -12, D:2) 6 poisoned darts (34, 26, D:2) 4 stones Level 3 of the Dungeon (2, -12, D:3) a +0 ring mail (2, 21, D:3) a +0 robe (12, 13, D:3) a +0 short sword a +0 dagger a +0 robe a +0 club a +0 club an orc corpse (skeletalised by now) (20, -11, D:3) a boomerang a +0 falchion an orc skeleton (20, -10, D:3) a +0 dagger a boomerang a +0 hand axe a +0 leather armour a +0 club an orc skeleton an orc skeleton (21, 24, D:3) a bat skeleton (21, 25, D:3) a +0 dagger (21, 31, D:3) a +0 robe (24, 34, D:3) an adder skeleton (28, -13, D:3) a jackal skeleton (30, -15, D:3) a jackal skeleton (37, -11, D:3) a hobgoblin skeleton (37, 5, D:3) a hobgoblin corpse (skeletalised by now) (38, -7, D:3) a bat skeleton (38, 5, D:3) a +0 short sword (41, 14, D:3) a +0 spear (41, 29, D:3) 6 poisoned darts a +0 club (46, 5, D:3) a +0 sling (47, -10, D:3) a +0 rapier (48, -9, D:3) a book of Maladies Level 4 of the Dungeon (0, 0, D:4) 6 gold pieces (2, 9, D:4) a +0 club (15, -22, D:4) 9 stones (15, 20, D:4) a +0 dagger (19, -26, D:4) a +0 dagger of draining (21, -12, D:4) a +0 flail of holy wrath a +0 scale mail the human corpse of Edmund (skeletalised by now) (28, 12, D:4) a +0 glaive (41, -15, D:4) a hound skeleton (43, -14, D:4) an adder skeleton (55, 0, D:4) a +0 sling (56, 8, D:4) a +0 robe (57, 22, D:4) the +5 quarterstaff of Division {elec, rF+ SInv Stlth+} rF+: It protects you from fire. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (62, 6, D:4) a +0 club a ball python corpse (skeletalised by now) (63, 29, D:4) 5 stones (65, 5, D:4) a +0 pair of gloves (68, 22, D:4) a +0 mace of draining Level 5 of the Dungeon (12, -1, D:5) a +1 flail of protection a +0 leather armour an orc corpse (13, -2, D:5) a +0 whip a +0 dagger a +0 robe an orc corpse (13, -1, D:5) a +0 dagger a +0 robe a +0 short sword an orc corpse