Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 12362339814207158185 382 mocalabel the Conjurer (level 6, 0/32 HPs) Began as a Deep Elf Conjurer on Mar 2, 2026. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:05:12 (3282 turns). mocalabel the Conjurer (Deep Elf Conjurer) Turns: 3282, Time: 00:05:12 Health: 0/32 AC: 2 Str: 4 XL: 6 Next: 47% Magic: 10/16 EV: 11 Int: 25 God: Gold: 158 SH: 5 Dex: 13 Spells: 5/16 levels left rFire . . . (100%) c - +2 flail (protect) rCold . . . (100%) d - orb {Glass} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... b - amulet of reflection Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: reflection @: lethally poisoned (0 -> -2), attractive A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 158 gold pieces. Inventory: Hand Weapons c - a +2 flail of protection (weapon) Armour a - a +0 robe (worn) d - an orb of glass (worn) Jewellery b - an amulet of reflection (worn) e - the ring "Perphanku" {rPois EV+5 Dex+3} (You found it on level 4 of the Dungeon) [ring of evasion] rPois: It protects you from poison. EV+5: It affects your evasion (+5). Dex+3: It affects your dexterity (+3). Wands a - a wand of flame (50) Scrolls w - a scroll of enchant weapon c - a scroll of immolation {unknown} f - 2 scrolls of fear t - a scroll of teleportation b - a scroll of blinking i - 2 scrolls of identify Potions g - a potion of magic d - 2 potions of moonshine m - a potion of might Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.9 Spellcasting + Level 6.1 Conjurations + Level 2.6 Translocations + Level 2.6 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 29% 2d7 (+2d3 12% 4 d - Fulminant Prism Conj/Alch 14% 3d9 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 40% N/A 4% 2 Grave Claw Necr 14% 2d8 12% 2 Sculpt Simulacrum Ice/Alch 6% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Uskayaw Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the shadow imp! You kill the shadow imp! You feel sick. The scorpion stings you. The searing ray hits the scorpion but does no damage. The scorpion is almost dead. You feel sick. The scorpion stings you. x2 You are lethally poisoned! The scorpion poisons you! The searing ray hits the scorpion. You kill the scorpion! You finish channelling your searing ray. You feel very sick. There is a lethal amount of poison in your body! Okay, then. Found a dagger and a heavily runed jade ring. * * * LOW HITPOINT WARNING * * * You feel very sick. There is an open door here. Found 2 poisoned darts. * * * LOW HITPOINT WARNING * * * You feel sick. Found a scroll of identify and a quarterstaff. * * * LOW HITPOINT WARNING * * * You feel sick. You see here a +0 flail. * * * LOW HITPOINT WARNING * * * You feel sick. You see here a silvery potion. f - a silvery potion * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You see here the ring "Perphanku" {rPois EV+5 Dex+3}. e - the ring "Perphanku" {rPois EV+5 Dex+3} You die... #..# ##.# #.############ ##............#### ..............)..# #.....######'##### ..)##.#...#.).#?)# ##....)†..+...))(# ......#...#...#.@# ################## There were no monsters in sight! Vanquished Creatures A gnoll sergeant (D:3) A scorpion (D:4) A clockroach (D:4) 6 adders 9 gnolls A shadow imp (D:4) 4 dart slugs A ribbon worm (D:3) 2 orcs 10 endoplasms 10 hobgoblins 9 jackals 5 quokkas 14 ball pythons 4 bats A frilled lizard (D:1) 7 goblins 8 kobolds 5 rats 99 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mocalabel the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 126 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 247 | D:1 | Found a faded altar of an unknown god. 922 | D:2 | Learned a level 2 spell: Searing Ray 1025 | D:2 | Reached skill level 5 in Conjurations 1025 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1495 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 1500 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1505 | D:2 | Learned a level 4 spell: Fulminant Prism 1962 | D:3 | Reached skill level 5 in Spellcasting 1962 | D:3 | Reached skill level 1 in Translocations 1962 | D:3 | Reached skill level 1 in Alchemy 1962 | D:3 | Reached XP level 5. HP: 5/28 MP: 1/14 2397 | D:3 | Found a hide-covered altar of Uskayaw. 3040 | D:4 | Reached XP level 6. HP: 32/32 MP: 1/16 3096 | D:4 | Reached skill level 6 in Conjurations 3280 | D:4 | HP: 1/32 [poisoned by a scorpion] 3281 | D:4 | Identified the ring "Perphanku" {rPois EV+5 Dex+3} 3282 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_passageway, layout_basic, hellmonk_ecumenical_altar_run_dry D:2: layout_basic, minmay_3d_cube D:3: layout_loops_corners, nicolae_overflow_streaming_green_lines, serial_glass, glass_columns_c, glass_columns_b D:4: minmay_thinvault, layout_cave_pools, nicolae_grassy_gnolls Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 | 5.9 Conjurations | 5 6 | 6.1 Translocations | 1 2 | 2.6 Alchemy | 1 2 | 2.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 70 | 96 || 166 Searing Ray | | 11 || 11 Drink: Curing | 1 | || 1 Haste | 1 | || 1 Might | 1 | || 1 Brilliance | | 1 || 1 Attraction | | 1 || 1 Read: Identify | 1 | || 1 Teleportation | | 1 || 1 Fear | | 1 || 1 Enchant weapon | | 1 || 1 Blinking | | 1 || 1 Vulnerability | | 1 || 1 Armour: Robe | 3 | 8 || 11 Dodge: Dodged | 2 | 9 || 11 Block: Other | | 5 || 5 Reflection | | 1 || 1