Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 2492296703029614167 51 mocalabel the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Mar 1, 2026. Slain by a gnoll ... wielding a +0 flail (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:01 (1120 turns). mocalabel the Conjurer (Deep Elf Conjurer) Turns: 1120, Time: 00:02:02 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 57% Magic: 3/10 EV: 11 Int: 24 God: Gold: 65 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of faith Scrolls c - a scroll of identify {unknown} e - a scroll of enchant armour {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} f - a potion of haste {unknown} j - 2 potions of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting + Level 5.2 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 68% 2d10 3% 1 Kinetic Grapnel Frge 20% 1d4 10% 1 Poisonous Vapours Alch/Air 20% 1d1 10% 1 Scorch Fire 10% 2d5 14% 2 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the endoplasm! The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! The searing ray hits the gnoll. You kill the gnoll! You encounter a rat. You struggle against the net. You stop channelling your searing ray. You encounter a gnoll. It is wielding a +1 whip of electrocution. You struggle against the net. You struggle against the net. You struggle against the net. You encounter a gnoll. It is wielding a +0 spear. You shred the net and break free! The gnoll hits you with a +0 flail. The gnoll attacks as it pursues you! The gnoll misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (82% to hit) You miscast Searing Ray. Nothing appears to happen. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The searing ray misses the gnoll. The gnoll hits you with a +0 flail. You die... .#..............##.....#...## .......†.......#..###...#.# ................#####..#... .#####........##......####.# #...........###### .# #########.### # #..# #.## ####@# #..j.# #.#### .$##.##.####... .............# .......#.##### ..###.# .# #j .. j. ... You could see a gnoll. Vanquished Creatures A gnoll (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 2 endoplasms 9 hobgoblins 4 jackals (D:1) 2 ball pythons (D:1) 3 bats (D:2) A frilled lizard (D:1) 4 goblins 6 kobolds 2 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mocalabel the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 53 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 120 | D:1 | Learned a level 2 spell: Searing Ray 451 | D:1 | Reached skill level 5 in Conjurations 451 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1120 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_rooms, kennysheep_boxes D:2: layout_rooms, basic_altar, minmay_fractal_squares_gapless_5 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.4 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 63 Searing Ray || 2 Drink: Curing || 1 Brilliance || 1 Read: Enchant weapon || 1 Blinking || 1 Poison || 1 Armour: Robe || 6 Dodge: Dodged || 2