mobiall Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, -9, D:1) a ball python skeleton (7, 12, D:1) a hobgoblin skeleton (8, -20, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (16, 3, D:1) a frilled lizard skeleton (27, 15, D:1) a +0 spear of venom (33, 20, D:1) a +0 short sword (39, 25, D:1) a +0 flail a gnoll skeleton (57, 3, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (1, 14, D:2) 4 javelins (5, -8, D:2) a +0 robe (9, -14, D:2) a frilled lizard corpse (skeletalised by now) (11, 14, D:2) a +0 spear (13, 16, D:2) a bat skeleton (14, 14, D:2) a rat corpse (skeletalised by now) (15, 1, D:2) a bat skeleton (18, 0, D:2) a +0 club a stone (24, 23, D:2) a ball python skeleton (27, 20, D:2) a rat corpse (skeletalised by now) (36, 22, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (40, 7, D:2) a +0 club (45, -6, D:2) a frilled lizard skeleton (48, 2, D:2) a medusa talisman (57, 2, D:2) a +0 spear (58, 21, D:2) an inkwell talisman (59, 17, D:2) a jackal corpse (skeletalised by now) (59, 19, D:2) a jackal corpse (skeletalised by now) (60, 18, D:2) a +0 whip a gnoll corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (5, 0, D:3) a +0 ring mail (9, -5, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (9, 12, D:3) a +0 hand axe (12, -8, D:3) a bat corpse (skeletalised by now) (16, 6, D:3) a staff of air (18, 16, D:3) a maw talisman (30, 31, D:3) a frilled lizard corpse (skeletalised by now) (30, 37, D:3) a +0 flail (40, 15, D:3) the +1 hammer of Absolution {freeze, *Rage ^Drain rC+ Dex+7} *Rage: It berserks you when you make melee attacks (+20% chance). ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. (43, 15, D:3) a +0 hammer (43, 22, D:3) a rat skeleton (44, 8, D:3) a fortress talisman (46, 14, D:3) a +0 hammer (47, 14, D:3) a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (48, 13, D:3) the +2 hammer of Darkness {concuss, Int+2} Int+2: It affects your intelligence (+2). It cannot be enchanted further. Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (0, 2, D:4) a +0 spear a gnoll corpse (skeletalised by now) (4, -5, D:4) a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (16, 5, D:4) a +0 whip (17, 15, D:4) a +0 club a goblin corpse (skeletalised by now) (26, 7, D:4) a +0 antimagic spear (31, 0, D:4) a +0 ring mail (32, 9, D:4) a +0 club a gnoll corpse (skeletalised by now) (33, 5, D:4) the +2 hand axe of Padag {chaos, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (37, 32, D:4) a +0 flail a +0 flail a gnoll skeleton a gnoll skeleton (37, 33, D:4) a +0 flail a +0 dagger 2 boomerangs (38, 33, D:4) a +0 whip a +0 club a +0 robe a gnoll skeleton a hobgoblin skeleton (41, -5, D:4) a +0 dagger (48, 13, D:4) a ball python skeleton (56, 2, D:4) a +0 scale mail (57, 0, D:4) a hobgoblin corpse (skeletalised by now) (59, 41, D:4) a +0 hand axe Level 5 of the Dungeon (6, 12, D:5) a jackal corpse (8, 28, D:5) a +0 club an orc corpse (skeletalised by now) (15, 7, D:5) a +0 dagger (18, 25, D:5) a +0 spear (20, 6, D:5) a +0 flail an orc corpse (24, 26, D:5) a +0 ring mail (38, 18, D:5) 9 gold pieces