mobiall Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (7, -19, D:1) a ball python corpse (skeletalised by now) (9, -39, D:1) a bat corpse (skeletalised by now) (14, -10, D:1) a +0 whip (18, -2, D:1) a +0 club (25, -19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (34, -17, D:1) a +0 dagger a rat corpse (skeletalised by now) (35, -10, D:1) a bat corpse (skeletalised by now) (36, -10, D:1) a rat corpse (skeletalised by now) (44, -6, D:1) a +0 club a goblin corpse (skeletalised by now) (47, -34, D:1) a +0 short sword a stone a kobold skeleton (47, -32, D:1) a +0 whip a kobold skeleton (48, -33, D:1) a rat skeleton (48, -27, D:1) a +0 leather armour (57, -17, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (6, 1, D:2) a +0 robe (7, -8, D:2) a +0 whip a kobold corpse (skeletalised by now) (9, 7, D:2) a rat corpse (skeletalised by now) (11, 9, D:2) a rat corpse (skeletalised by now) (13, 9, D:2) a +0 dagger 4 stones (17, 25, D:2) a +0 ring mail (25, 9, D:2) a +0 war axe (27, 11, D:2) a +0 dagger (28, 12, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (30, 9, D:2) a +0 whip (33, -11, D:2) a +0 spear (38, -7, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (49, -6, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (1, 0, D:3) a jackal skeleton (4, -8, D:3) a bat corpse (skeletalised by now) (23, 17, D:3) a +0 dagger (24, 17, D:3) a +0 dagger a +0 club a +0 club a +0 club a +0 dagger a +0 club a +0 club a goblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton (25, 13, D:3) a +0 whip (25, 19, D:3) a +0 leather armour a +0 flail an orc skeleton (26, 15, D:3) a +0 animal skin a +0 short sword (26, 16, D:3) a +0 club (33, -8, D:3) the +2 robe of the Oni {Int+2} Int+2: It affects your intelligence (+2). It cannot be enchanted further. (40, 1, D:3) a +0 scale mail a +0 hand axe a +0 ring mail a +0 flail (41, 0, D:3) a +0 trident an orc skeleton (41, 1, D:3) a +0 robe a +0 dagger an orc skeleton (41, 2, D:3) a +0 short sword (41, 12, D:3) a +0 ring mail (42, -13, D:3) a rat corpse (skeletalised by now) (42, 1, D:3) a +0 club Level 4 of the Dungeon (4, 48, D:4) a +0 quarterstaff (14, 52, D:4) a +0 leather armour (16, 47, D:4) a +0 whip (28, -1, D:4) a hobgoblin skeleton (30, 0, D:4) a ball python skeleton (31, 38, D:4) a +0 dagger (42, 17, D:4) a +0 dagger a +0 robe an orc skeleton (45, 20, D:4) a +0 falchion an orc skeleton (46, 31, D:4) an adder skeleton (48, 21, D:4) a +0 dagger (48, 40, D:4) a black bear corpse (skeletalised by now) (49, 21, D:4) a +0 flail an orc skeleton (49, 25, D:4) a +0 dagger a +0 robe an orc skeleton (50, 26, D:4) a +0 short sword a kobold skeleton (55, -1, D:4) 5 large rocks (60, 34, D:4) a +0 ring mail Level 5 of the Dungeon (0, 9, D:5) a +3 hand axe (still there?) a +0 robe (still there?) (17, 13, D:5) the +2 robe "Jiri" {rF+ Int+3} rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (33, 24, D:5) an adder corpse (34, 15, D:5) a scroll of enchant weapon