Dungeon Crawl Stone Soup version 0.34-a0-94-g129f5b2170 (webtiles) character file. Game seed: 11059892774015267390 84 mmsozol56 the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on May 29, 2025. Killed from afar by an orc wizard (2 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:04:30 (1548 turns). mmsozol56 the Conjurer (Deep Elf Conjurer) Turns: 1548, Time: 00:04:30 Health: 0/24 AC: 3 Str: 4 XL: 4 Next: 24% Magic: 3/12 EV: 12 Int: 25 God: Gold: 79 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: confused A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 79 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 cloak (worn) Scrolls f - a scroll of fear {unknown} h - a scroll of identify {unknown} Potions b - 2 potions of magic c - a potion of enlightenment {unknown} e - a potion of mutation {unknown} g - a potion of moonshine {unknown} i - a potion of attraction {unknown} Skills: + Level 3.4 Dodging + Level 3.5 Stealth + Level 4.0 Spellcasting + Level 5.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 14% 2 Passwall Erth 5% N/A 26% 3 Swiftness Air 5% N/A 26% 3 Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc wizard casts a spell at you. You resist with some effort. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 74% to hit) You focus your ray upon the orc wizard. The searing ray hits the orc wizard! The orc wizard is almost dead. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc wizard casts a spell at you. You are confused. You stop channelling your searing ray. The orc wizard hits you but does no damage. The orc wizard points at you and mumbles some strange words. The magic dart hits you! You're too confused to cast spells. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. You're too confused to cast spells. Sorry, you're not good enough to have a special ability. You bump into the rock wall. The orc wizard closely misses you. You bump into the rock wall. The orc wizard hits you with a +0 dagger. You hit the orc wizard but do no damage. The orc wizard is severely wounded. The orc wizard points at you and mumbles some strange words. You are more confused. You're too confused to cast spells. Sorry, you're not good enough to have a special ability. You're too confused to cast spells. Sorry, you're not good enough to have a special ability. The orc wizard gestures at you while chanting. The magic dart hits you! * * * LOW HITPOINT WARNING * * * The orc wizard gestures at you while chanting. The magic dart hits you. You die... ### +# ..# ... ##.# .... ##..# ..... #####.@.####...... ...........oo)..... .#####...####...... #.........#..... #.###.###.# .... #.##..###.# ... #.........# +# ####.###### #####.####### You could see an orc wizard and an orc. Vanquished Creatures An orc priest (D:3) 2 adders A ribbon worm (D:2) A dart slug (D:1) 2 orcs (D:3) 4 endoplasms A giant cockroach (D:2) 4 hobgoblins 2 quokkas (D:2) 5 ball pythons 4 bats 2 frilled lizards 4 goblins 2 kobolds 3 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mmsozol56 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 400 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 770 | D:2 | Learned a level 2 spell: Searing Ray 820 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1179 | D:2 | Found a faded altar of an unknown god. 1536 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/11 1537 | D:3 | Reached skill level 5 in Conjurations 1548 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_basic, minmay_misc_feat_iff, minmay_misc_feat_rows, minmay_misc_feat_ornament, chequers_serial_rivers_micro_b, minmay_unequal D:2: layout_loops_ring, serial_glass, glass_columns_b, glass_columns_b, shapermc_ecumenical_altar_mp_vishouse D:3: layout_loops_corners, chequers_serial_rivers_micro_c, minmay_lizard_king Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.5 Dodging | 3 | 3.4 Spellcasting | 4 | 4.0 Conjurations | 5 | 5.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 73 | || 73 Searing Ray | | 2 || 2 Armour: Robe | 3 | 6 || 9 Dodge: Dodged | 4 | 1 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1547 | 1547 | 0 | 0 | 1272 | 3 | 515.7 | Dungeon | 1547 | 1547 | 0 | 0 | 1272 | 3 | 515.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 893 daAuts D:1: 598 daAuts D:3: 54 daAuts