mmespirit Level 1 of the Dungeon (0, 0, D:1) a +0 sling (23, -24, D:1) a ball python corpse (skeletalised by now) (30, -17, D:1) a scroll of identify (33, -29, D:1) a rat corpse (skeletalised by now) (40, -18, D:1) a +0 ring mail (45, -12, D:1) a +0 robe (45, -8, D:1) a +0 whip a stone a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 6 gold pieces (1, -5, D:2) a scroll of identify (4, -2, D:2) 4 stones (4, 2, D:2) a scroll of identify (24, -8, D:2) a +0 short sword 2 stones (24, -6, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) an adder corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Yjituq's Antique Weapon Shoppe a +0 whip (60 gold) a +0 war axe (84 gold) a +0 long sword (84 gold) a +0 shortbow of freezing (177 gold) a +0 short sword (72 gold) a +0 dagger (48 gold) a +0 flail (84 gold) a +0 mace (72 gold) a +0 spear (72 gold) a +0 great sword (156 gold) (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (5, -28, D:3) a frilled lizard skeleton (8, -28, D:3) a +2 chain mail of cold resistance (11, -28, D:3) a +0 club a goblin skeleton (12, -28, D:3) a +0 dagger a +0 chain mail a goblin skeleton (12, -27, D:3) a +0 dagger a +0 club a +0 chain mail a goblin skeleton (13, -8, D:3) a rat skeleton (24, -7, D:3) a scroll of blinking (25, -9, D:3) a +0 whip a gnoll corpse (25, -5, D:3) a potion of lignification (26, -9, D:3) a +0 whip (26, -7, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (27, -5, D:3) a scroll of torment (28, -7, D:3) a potion of curing (32, -22, D:3) a ball python corpse (skeletalised by now) (34, -10, D:3) 7 stones (45, -25, D:3) a +0 trident (48, -4, D:3) a +0 robe (49, -22, D:3) 6 stones (49, 2, D:3) a jackal corpse Level 4 of the Dungeon (0, 0, D:4) 3 stones (11, -11, D:4) a +0 sling (13, -3, D:4) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (14, -3, D:4) a +0 flail a +2 leather armour of fire resistance a +0 dagger a +0 robe (17, 10, D:4) a jackal skeleton an adder skeleton a jackal skeleton (17, 11, D:4) a +0 club (23, 14, D:4) a +0 club a +0 club a +0 club a +0 club a +0 whip a +0 leather armour a +0 flail a gnoll skeleton a gnoll skeleton a gnoll skeleton (38, 23, D:4) a +0 club a goblin corpse (skeletalised by now) (52, -19, D:4) an adder corpse (skeletalised by now) (63, 3, D:4) a +0 dagger 8 poisoned darts a kobold corpse (skeletalised by now) (65, -26, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a scroll of revelation (6, 3, D:5) a +0 scale mail (9, 1, D:5) a hound corpse (skeletalised by now) (19, -9, D:5) a +0 club