mlskboy Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (8, -2, D:1) a +0 short sword 4 stones (11, -2, D:1) a rat corpse (skeletalised by now) (13, 0, D:1) a quokka corpse (skeletalised by now) (14, 15, D:1) a +0 mace (18, 28, D:1) a +0 dagger (21, 7, D:1) a ball python skeleton (22, -6, D:1) a +0 club (23, 36, D:1) a +0 dagger (24, -21, D:1) a ball python corpse (skeletalised by now) (24, 35, D:1) a quokka corpse (skeletalised by now) (26, 23, D:1) a hobgoblin skeleton (27, 29, D:1) a ball python corpse (skeletalised by now) (29, 8, D:1) a hobgoblin corpse (skeletalised by now) (29, 9, D:1) a bat corpse (skeletalised by now) (29, 20, D:1) a +0 plate armour (32, -15, D:1) a +0 dagger (34, -9, D:1) a +0 short sword (34, -7, D:1) a +0 dagger (40, 6, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (41, 16, D:1) a bat corpse (skeletalised by now) (44, 1, D:1) a +0 dagger a kobold corpse (skeletalised by now) (54, 8, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (1, -9, D:2) a +0 dagger (3, 10, D:2) a +0 pair of boots (5, -19, D:2) a +0 robe (6, 4, D:2) a +0 dagger (7, 3, D:2) a hobgoblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (10, -20, D:2) an adder corpse (skeletalised by now) (11, -16, D:2) a frilled lizard corpse (skeletalised by now) (12, -15, D:2) a +0 club 4 stones a kobold corpse (skeletalised by now) (15, -13, D:2) a rat corpse (skeletalised by now) (16, 4, D:2) an adder skeleton (17, -11, D:2) a +0 dagger (19, -7, D:2) a +0 dagger (27, -12, D:2) a +0 dagger 5 stones a kobold skeleton (28, -12, D:2) a +0 short sword (29, 2, D:2) a quokka skeleton (45, 5, D:2) a +0 ring mail (53, -11, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 mace (16, -6, D:3) a +0 spear (18, -8, D:3) a +0 club a goblin skeleton (22, 8, D:3) a hobgoblin skeleton (27, 0, D:3) a +0 flail (40, -8, D:3) a +0 club (40, 1, D:3) a +0 spear (41, 4, D:3) a bat skeleton (43, -3, D:3) 5 large rocks (45, -16, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a howler monkey corpse (skeletalised by now) (4, -15, D:4) a quokka corpse (skeletalised by now) (16, 3, D:4) a +0 spear (18, -5, D:4) an adder corpse (skeletalised by now) (18, 5, D:4) an adder skeleton (24, -22, D:4) a hobgoblin skeleton (27, 15, D:4) a +0 whip (27, 17, D:4) a +0 hand axe a +0 ring mail (55, 22, D:4) a +1 helmet Level 5 of the Dungeon (7, 4, D:5) a +2 helmet (16, -1, D:5) a +0 whip (16, 0, D:5) a +0 war axe a +0 chain mail an orc skeleton (16, 1, D:5) a +0 dagger a +0 robe a +0 falchion a +0 ring mail an orc skeleton an orc skeleton (16, 32, D:5) a +0 giant club (18, 18, D:5) a +0 mace (30, -9, D:5) a +0 leather armour (30, 28, D:5) a +0 scale mail (32, 16, D:5) a +0 hand axe (35, 35, D:5) a +0 ring mail (36, -10, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Wigrair's Weapon Shoppe a +0 war axe (52 gold) 6 javelins (270 gold) a +0 whip (37 gold) a +0 short sword (45 gold) a +0 hand axe (45 gold) 5 poisoned darts (45 gold) 6 datura-tipped darts (81 gold) a +0 spear (45 gold) (1, -2, D:6) a +0 club a +0 dagger a +0 robe (2, -3, D:6) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (2, -2, D:6) a +0 hand axe a +0 ring mail (5, -13, D:6) a +0 ring mail (11, 7, D:6) the +6 sling "Koewyir" {elec, rElec rPois Will++ Str-3} rElec: It insulates you from electricity. rPois: It protects you from poison. Will++: It greatly increases your willpower. Str-3: It affects your strength (-3). It cannot be enchanted further. (23, -22, D:6) a +0 short sword of holy wrath (24, -12, D:6) 3 boomerangs a +0 mace a +0 club an orc skeleton (25, -13, D:6) a +0 hand axe an orc skeleton (26, -15, D:6) a +0 dagger a +0 robe an orc skeleton (26, 21, D:6) a +0 flail (27, 21, D:6) a +0 whip (28, -8, D:6) an iguana skeleton (28, 19, D:6) a +0 spear (29, 15, D:6) a +1 heavy spear a +0 scale mail a gnoll corpse (skeletalised by now) (33, 5, D:6) a staff of alchemy (37, -20, D:6) a +0 club a gnoll corpse (skeletalised by now) (38, 24, D:6) a +0 whip (45, 11, D:6) the +1 leather armour "Beonn" {rElec rC- Will+} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. It cannot be enchanted further. (45, 16, D:6) a +0 spear of venom a +0 ring mail a gnoll skeleton (46, -14, D:6) a +0 trident a +0 ring mail a +0 buckler a gnoll corpse (skeletalised by now) a hound corpse (skeletalised by now) (46, 12, D:6) a +2 helmet (46, 13, D:6) a jackal skeleton (46, 23, D:6) a gnoll skeleton (47, -13, D:6) a +0 club (47, 19, D:6) a +0 flail a gnoll skeleton (47, 24, D:6) a +0 club a gnoll skeleton (48, -12, D:6) a +0 flail (48, 13, D:6) a +0 whip a +0 leather armour a gnoll skeleton (49, 22, D:6) a +0 club (49, 26, D:6) a +0 robe (51, 13, D:6) a hound skeleton (51, 25, D:6) a +0 spear a +0 scale mail (51, 28, D:6) a +0 spear a gnoll skeleton (51, 29, D:6) a +0 whip a gnoll skeleton (53, 28, D:6) a hound skeleton (54, 22, D:6) a +0 spear a gnoll corpse (skeletalised by now) (56, 19, D:6) a +0 long sword Level 7 of the Dungeon (0, 0, D:7) a +0 whip a +0 dagger (3, 19, D:7) an orb of guile (6, 30, D:7) a +0 robe (19, 42, D:7) a +0 ring mail (25, 44, D:7) a +0 robe (43, 14, D:7) a hound skeleton (45, 14, D:7) a +0 leather armour (50, 48, D:7) a +0 flail (53, 22, D:7) a +0 war axe (53, 23, D:7) a scroll of amnesia (53, 24, D:7) 4 poisoned darts (54, 22, D:7) 14 gold pieces (54, 23, D:7) a parchment of Fugue of the Fallen (54, 24, D:7) a parchment of Fulminant Prism (55, 22, D:7) 16 gold pieces (55, 23, D:7) the +5 ring mail of Temmewyk {Rampage Int+2} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (55, 24, D:7) 3 scrolls of enchant armour (58, 24, D:7) a parchment of Awaken Armour Level 8 of the Dungeon (5, 11, D:8) 17 gold pieces (12, 12, D:8) a +0 robe (28, 9, D:8) 16 gold pieces Level 9 of the Dungeon (0, 0, D:9) a scroll of silence (4, 0, D:9) 11 gold pieces Level 10 of the Dungeon Level 11 of the Dungeon [Shop] Siatoog's Antique Armour Shoppe a +0 ring mail (124 gold) a +0 leather armour (62 gold) a +2 robe (399 gold) a +0 scale mail (124 gold) the +0 chain mail of Pride {rElec rPois rF++ Int-4} (1032 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rF++: It greatly protects you from fire. Int-4: It affects your intelligence (-4). It cannot be enchanted further. a +0 scale mail (124 gold) a +0 pair of boots (139 gold) the +3 pair of mountain boots {steadfast, rC+} (1038 gold) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. It cannot be enchanted further. a +0 chain mail (186 gold) a +0 plate armour (558 gold) (2, 0, D:11) a +0 orcbow a centaur corpse (skeletalised by now) (13, 38, D:11) a +0 robe the Ecumenical Temple the Necropolis (18, 29, Necropolis) a wand of digging (3) (19, 31, Necropolis) the +4 short sword of Fate {devious, Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further. (unseen) (37, 22, Necropolis) the +4 long sword of Saoginas {freeze, rF+++ rC- SInv Stlth-} rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. (unseen) (38, 22, Necropolis) 18 gold pieces (39, 22, Necropolis) 14 gold pieces (39, 23, Necropolis) a +0 helmet (40, 22, Necropolis) a +0 shortbow (41, 22, Necropolis) a scroll of identify (42, 22, Necropolis) 11 gold pieces (55, 35, Necropolis) a potion of magic (56, 30, Necropolis) a potion of resistance (57, 24, Necropolis) 2 potions of cancellation (59, 24, Necropolis) a potion of mutation (60, 24, Necropolis) a +2 robe of cold resistance