mlskboy Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (5, 31, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, 22, D:1) a rat corpse (skeletalised by now) (20, -2, D:1) a +0 club (23, 10, D:1) a hobgoblin skeleton (24, 9, D:1) a bat skeleton (25, 9, D:1) a rat skeleton (29, 4, D:1) a +0 mace (37, 9, D:1) a +0 sling (48, 28, D:1) a +0 dagger a goblin corpse (skeletalised by now) (52, 8, D:1) a ball python skeleton (56, 15, D:1) a +0 short sword 3 stones (60, 26, D:1) a quokka corpse (skeletalised by now) (64, 43, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, -6, D:2) a hobgoblin corpse (skeletalised by now) (10, 6, D:2) a +0 falchion (21, -18, D:2) a +0 dagger (21, 32, D:2) a +0 short sword (23, 16, D:2) a +0 short sword (27, -9, D:2) a +0 spear (35, -23, D:2) a +0 flail a gnoll corpse (skeletalised by now) (37, -25, D:2) a +0 whip a gnoll corpse (skeletalised by now) (40, 13, D:2) 2 flux baubles (42, 9, D:2) a rat skeleton (50, 15, D:2) a +0 whip a stone a kobold corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Kongih's One-of-a-Kind Rings a +2 ring of strength (39 gold) the ring of Gaecehugh {Fly Str+4} (427 gold) [ring of flight] Fly: It grants you flight. Str+4: It affects your strength (+4). a +9 ring of evasion (unknown) (1345 gold) a +8 ring of intelligence (unknown) (715 gold) a +6 ring of protection (unknown) (1014 gold) the ring "Tukh" {rF++ rC+ rN+ HP+11 Str+2 Slay-2} (1015 gold) [ring of positive energy] rF++: It greatly protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. HP+11: It affects your health (+11). Str+2: It affects your strength (+2). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). (0, 0, D:3) a +0 scale mail (4, 11, D:3) a +0 flail of protection (10, -7, D:3) a bat corpse (skeletalised by now) (21, -17, D:3) a +0 spear (22, -3, D:3) a +0 spear a gnoll corpse (skeletalised by now) (23, 0, D:3) a +0 club a +0 leather armour (32, 19, D:3) a +0 club (37, -6, D:3) a +0 short sword a +0 chain mail (38, -6, D:3) a +0 mace (38, -4, D:3) a +0 mace a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an adder corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Zoukloh's Antique Weapon Emporium a +0 heavy great sword (420 gold) a +1 mace of pain (304 gold) a +0 long sword (73 gold) the +4 flail "Orb Guardian's Curse" {elec, Int+2} (837 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +5 triple sword of a wizard's laboratory {pain, rC+ rN+ Will- Str+4} (1782 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. Will-: It decreases your willpower. Str+4: It affects your strength (+4). It cannot be enchanted further. a +3 falchion of electrocution (514 gold) a +0 flail (73 gold) a +5 rapier of holy wrath (774 gold) the +8 autumn katana {manifold assault} (1060 gold) It cannot be enchanted further. a +1 quarterstaff of distortion (409 gold) (0, 0, D:4) a +0 short sword (2, -27, D:4) a +0 dagger a goblin corpse (skeletalised by now) (7, -20, D:4) a ball python corpse (skeletalised by now) (25, 1, D:4) a jackal skeleton (30, -28, D:4) a +0 short sword a kobold skeleton (33, -28, D:4) a hobgoblin skeleton (35, -9, D:4) a +0 leather armour a +0 short sword (39, -27, D:4) a +0 falchion (42, 0, D:4) a +0 giant club (50, -20, D:4) a +0 dagger a kobold skeleton Level 5 of the Dungeon (1, 7, D:5) a +0 robe (4, 46, D:5) a +0 dagger (19, -3, D:5) a +0 robe (23, 31, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (23, 32, D:5) a +0 flail a gnoll corpse (skeletalised by now) (24, 33, D:5) a +0 whip (43, 28, D:5) a +0 giant club (48, 7, D:5) an adder corpse (skeletalised by now) (51, 27, D:5) a quokka corpse (skeletalised by now) Level 6 of the Dungeon (6, -3, D:6) a +0 short sword a +0 dagger a +0 robe an orc corpse (skeletalised by now) (7, -3, D:6) a +0 flail (15, -3, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) (17, -20, D:6) a +0 club (18, -13, D:6) a wyvern corpse (25, -17, D:6) a +0 club an orc corpse (32, -14, D:6) a +0 hand axe a +0 leather armour (43, -19, D:6) the orb of Recklessness {Mesmerism, ^Drain Fly rElec rN+} ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. rElec: It insulates you from electricity. rN+: It protects you from negative energy. (46, 8, D:6) a +0 robe (47, 7, D:6) a +0 dagger a +0 robe an orc corpse (50, 12, D:6) 4 poisoned darts