mlskboy Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (2, -8, D:1) a +0 chain mail (3, -12, D:1) a rat skeleton (8, -16, D:1) a +0 club 4 stones (10, -18, D:1) a rat skeleton (18, -22, D:1) 5 atropa-tipped darts (19, -18, D:1) a +0 club a goblin skeleton (19, 24, D:1) a +0 flail (25, 16, D:1) a hobgoblin skeleton (26, -21, D:1) a +0 whip 2 stones a kobold skeleton (37, 15, D:1) a +0 sling (46, -14, D:1) a +0 club a goblin skeleton (46, -13, D:1) a +1 dagger of protection a kobold skeleton (47, -18, D:1) a +0 short sword (50, -15, D:1) a +0 robe (53, -2, D:1) a jackal skeleton (53, 1, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 12, D:2) a +0 leather armour (3, 13, D:2) a +0 dagger a goblin corpse (skeletalised by now) (4, 28, D:2) a +0 ring mail (6, 32, D:2) an inkwell talisman (10, 5, D:2) a +0 leather armour (11, -5, D:2) a +0 mace an orc skeleton (13, 21, D:2) a +0 mace (20, 14, D:2) the +0 ring mail of Exclusion {MP+5} MP+5: It affects your magic capacity (+5). It cannot be enchanted further. (29, 1, D:2) a hobgoblin skeleton (29, 33, D:2) the +9 short sword "Killer Klown's Peril" {vamp, *Rage +Blink Dex+8} *Rage: It berserks you when you make melee attacks (+20% chance). +Blink: It lets you blink. Dex+8: It affects your dexterity (+8). It cannot be enchanted further. (31, -3, D:2) a rat corpse (skeletalised by now) (39, 36, D:2) a +0 flail (43, -8, D:2) a ball python skeleton (44, 11, D:2) an adder skeleton (45, 14, D:2) a quill talisman (46, 13, D:2) a +0 leather armour Level 3 of the Dungeon (8, 22, D:3) a +0 long sword (9, 34, D:3) a +0 leather armour (10, 22, D:3) a +0 club an orc corpse (skeletalised by now) (13, 24, D:3) a +0 ring mail (14, 24, D:3) a +0 hand axe (27, 18, D:3) a rat skeleton (28, -10, D:3) an adder corpse (skeletalised by now) (28, -3, D:3) a rat skeleton (40, -2, D:3) a hobgoblin corpse (skeletalised by now) (40, 13, D:3) a +0 whip (42, -1, D:3) a rat corpse (skeletalised by now) (43, 28, D:3) a hobgoblin skeleton (44, 25, D:3) a +0 dagger a goblin corpse (skeletalised by now) (48, 13, D:3) a +0 club a +0 ring mail (49, 9, D:3) a quokka corpse (skeletalised by now) (57, -14, D:3) a +0 ring mail Level 4 of the Dungeon (4, -19, D:4) a +0 hand axe (6, 10, D:4) a +0 vampiric whip a +0 dagger a +0 leather armour a +0 club a +0 leather armour a +0 hand axe an orc skeleton an orc skeleton (7, 11, D:4) a +0 short sword an orc skeleton (12, 17, D:4) an adder skeleton (16, -9, D:4) a +2 sling of draining a +0 club a goblin skeleton (26, 28, D:4) a +0 short sword a kobold skeleton (32, 13, D:4) an iguana skeleton (35, -5, D:4) an adder skeleton (36, -3, D:4) a black bear skeleton (36, 16, D:4) a +0 short sword (38, -19, D:4) a +0 flail (49, -4, D:4) a +0 shortbow (50, -22, D:4) a +2 pair of boots (52, 16, D:4) a staff of necromancy Level 5 of the Dungeon (0, 0, D:5) a +0 mace (1, -19, D:5) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (2, 10, D:5) an iguana corpse (skeletalised by now) (3, -19, D:5) a +0 hand axe a +0 club an orc skeleton (4, -19, D:5) a +0 mace a +0 chain mail an orc skeleton (8, -23, D:5) an orb of energy (14, -35, D:5) a +0 trident (15, -21, D:5) a quokka skeleton (16, -34, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (22, -9, D:5) 10 gold pieces (23, -21, D:5) a +0 scale mail (23, -9, D:5) a scarab talisman (unseen) (25, -29, D:5) a jackal skeleton (26, -36, D:5) a +0 ring mail (27, -29, D:5) a jackal skeleton (27, 0, D:5) a human skeleton the Ecumenical Temple