mlskboy Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (1, -2, D:1) a quokka skeleton (8, -13, D:1) a +0 mace (8, -5, D:1) a +0 leather armour (15, -2, D:1) a hobgoblin corpse (skeletalised by now) (19, 5, D:1) a +0 short sword a stone a quokka skeleton (20, 5, D:1) a +0 club a goblin skeleton (22, 3, D:1) a +0 mace (22, 24, D:1) a +0 pair of boots of rampaging (25, -9, D:1) a bat corpse (skeletalised by now) (25, -7, D:1) a +0 dagger (34, 0, D:1) a bat skeleton (35, 24, D:1) a maw talisman (36, 31, D:1) a +0 ring mail (39, 29, D:1) a +0 dagger (41, 39, D:1) a +0 falchion (42, -4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (43, -2, D:1) a +0 club (43, 36, D:1) 5 stones (44, 8, D:1) a +0 dagger (46, 8, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (11, 2, D:2) a hobgoblin corpse (skeletalised by now) (12, 15, D:2) a +0 robe (16, 17, D:2) a +0 chain mail (27, 11, D:2) a +0 club (28, -15, D:2) a rat corpse (skeletalised by now) (37, 13, D:2) a +0 dagger 4 stones (42, 3, D:2) a bat skeleton Level 3 of the Dungeon (3, -18, D:3) an adder corpse (skeletalised by now) (4, -20, D:3) a +0 dagger a goblin corpse (skeletalised by now) (4, -1, D:3) 16 gold pieces (4, 0, D:3) 14 gold pieces (4, 1, D:3) 18 gold pieces (5, -24, D:3) a +0 broad axe (5, -4, D:3) a rat skeleton (5, -1, D:3) 7 gold pieces (5, 0, D:3) 10 gold pieces (5, 1, D:3) 14 gold pieces (6, -1, D:3) 9 gold pieces (6, 0, D:3) 13 gold pieces (6, 1, D:3) 12 gold pieces (10, 4, D:3) a +0 leather armour (12, -18, D:3) an adder corpse (skeletalised by now) (28, -7, D:3) an adder skeleton (32, -1, D:3) a +0 short sword (33, -24, D:3) a +0 mace a +0 ring mail (37, 8, D:3) a hobgoblin corpse (skeletalised by now) (40, 2, D:3) a +0 short sword a +0 ring mail (43, 4, D:3) a bat skeleton (52, -6, D:3) the +3 ring mail of Vice {Bane Harm rN+ Str+3} Bane: It inflicts you with a random bane when you equip it. Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. Level 4 of the Dungeon (6, -2, D:4) a +0 short sword (7, -26, D:4) a +0 short sword (7, -2, D:4) a +0 dagger (8, -2, D:4) a +0 hand axe (18, -26, D:4) a medusa talisman