mjlee225 Level 1 of the Dungeon (10, -26, D:1) a +0 sling (11, -14, D:1) a ball python corpse (skeletalised by now) (19, -14, D:1) a +0 club (28, -25, D:1) a frilled lizard corpse (skeletalised by now) (30, -25, D:1) a +0 club (31, -14, D:1) a +0 whip (53, -29, D:1) a +0 trident Level 2 of the Dungeon (3, 12, D:2) a +0 club 4 stones (4, 9, D:2) a +0 dagger (12, 24, D:2) a frilled lizard skeleton (16, 23, D:2) a +0 mace (30, 3, D:2) a ball python corpse (skeletalised by now) (31, 1, D:2) a +0 hand axe (33, 28, D:2) a +0 short sword 4 stones a kobold skeleton (34, 8, D:2) a +0 pair of gloves (35, 18, D:2) a +0 club (36, 21, D:2) a rat skeleton (37, 25, D:2) a +0 whip 3 stones a kobold skeleton (45, 44, D:2) the ring "Buphaar" {rPois rCorr MP+9} [ring of magical power] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). (52, 10, D:2) a +0 sling (57, 18, D:2) an inkwell talisman (59, 7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (17, 11, D:3) a rat corpse