Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 15213099979138237971 33 mistymind the Conjurer (level 3, -9/26 HPs) Began as an Armataur Conjurer on Nov 15, 2025. Mangled by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (13 damage) ... on level 2 of the Dungeon. The game lasted 00:03:14 (923 turns). mistymind the Conjurer (Armataur Conjurer) Turns: 923, Time: 00:03:14 Health: -9/26 AC: 6 Str: 12 XL: 3 Next: 12% Magic: 4/6 EV: 8 Int: 20 God: Gold: 67 SH: 0 Dex: 8 Spells: 3/6 levels left rFire + . . h - +0 spear rCold + . . i - orb {guile} rNeg . . . a - +0 robe rPois + g - +2 hat rElec + (no cloak) rCorr + (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.43/turn %: random rage (3%), roll @: brilliant, resistant A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1, berserk 1, mutation resistance 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons h - a +0 spear (weapon) Armour a - a +0 robe (worn) g - a +2 hat (worn) i - an orb of guile (worn) Jewellery j - a ring of ice Scrolls c - 2 scrolls of identify {unknown} e - a scroll of fear {unknown} f - a scroll of amnesia {unknown} l - a scroll of blinking {unknown} n - a scroll of enchant weapon {unknown} Potions b - a potion of magic k - 2 potions of heal wounds {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 60% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) You sometimes lose your temper in combat. You are somewhat resistant to further mutation. Message History Found 18 gold pieces. Crazy Yiuf says, "Island head return to song!" Crazy Yiuf whimpers, "East eyeball action!" Your transformation is almost over. You see here 18 gold pieces. You now have 67 gold pieces (gained 18). Crazy Yiuf says, "Peeping! Sif Muna light mumblescurry." You roll towards Crazy Yiuf! Crazy Yiuf glowers. Crazy Yiuf attacks as he pursues you! Crazy Yiuf hits you with a +2 quarterstaff of chaos! You feel protected. You feel less batty. Your +0 robe, +2 hat, +0 spear and orb of guile unmeld from your body. You float gracefully downwards. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (moderately wounded, 82% to hit) You feel a surge of power! You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf hits you but does no damage. The searing ray hits Crazy Yiuf. Crazy Yiuf is severely wounded. Crazy Yiuf hits you with a +2 quarterstaff of chaos! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Crazy Yiuf draws strength from your wounds! The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. You finish channelling your searing ray. Crazy Yiuf hits you with a +2 quarterstaff of chaos! Ouch! That really hurt! You die... .......# ###..#.# .....#.#### ..........######### ....†...).........# ........).........# #..............>..# #.................# #...............@.# ######+###......j.# #........# ##........## ...........# ###.........# #.........# #.........# #########.# You could see Crazy Yiuf. Vanquished Creatures A dart slug (D:1) 2 ribbon worms (D:2) 3 giant cockroaches 6 hobgoblins 2 quokkas (D:1) 2 ball pythons (D:2) 2 bats (D:1) An endoplasm (D:1) 4 frilled lizards 4 goblins 2 kobolds 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mistymind the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 201 | D:1 | Reached skill level 4 in Conjurations 226 | D:1 | Reached XP level 2. HP: 19/20 MP: 2/4 546 | D:2 | Learned a level 2 spell: Searing Ray 597 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 859 | D:2 | Noticed Crazy Yiuf 862 | D:2 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 862 | D:2 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 923 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_rooms D:2: layout_basic, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.5 Spellcasting | 2 | 2.0 Dodging | | 1.3 Stealth | | 2.1 Action || total ---------------------------++------- Melee: Unarmed || 16 Spear || 14 Tailslap || 2 Cast: Magic Dart || 42 Searing Ray || 6 Use: Potion || 2 Stab: Sleeping || 2 Armour: Robe || 37 Skin || 1 Dodge: Dodged || 26