Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 12249817559663710029 333 mistymind the Conjurer (level 6, 0/45 HPs) Began as an Armataur Conjurer on Nov 15, 2025. Was an Initiate of Vehumet. Slain by an orc ... wielding a +0 hand axe (6 damage) ... on level 4 of the Dungeon. The game lasted 00:07:02 (2474 turns). mistymind the Conjurer (Armataur Conjurer) Turns: 2474, Time: 00:07:03 Health: 0/45 AC: 4 Str: 12 XL: 6 Next: 27% Magic: 2/8 EV: 8 Int: 21 God: Vehumet [......] Gold: 179 SH: 0 Dex: 8 Spells: 1/8 levels left rFire . . . p - +3 scythe (flame) rCold . . . [offhand occupied] rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.44/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1, no potion heal 1 a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 179 gold pieces. Inventory: Hand Weapons k - a +0 short sword of speed p - a +3 scythe of flaming (weapon) Missiles r - 3 poisoned darts Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} e - a scroll of vulnerability {unknown} f - a scroll of teleportation {unknown} j - a scroll of amnesia {unknown} n - a scroll of revelation {unknown} q - a scroll of enchant weapon {unknown} Potions b - a potion of magic d - a potion of curing g - 3 potions of heal wounds {unknown} h - a potion of attraction {unknown} i - 2 potions of berserk rage {unknown} l - 2 potions of haste {unknown} o - 3 potions of brilliance {unknown} s - a potion of mutation t - 2 potions of might {unknown} Talismans m - an inkwell talisman Skills: - Level 1.3 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting + Level 7.0 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 32% 2d7 5% 2 Flame Wave Conj/Fire 16% 2d7 34% 4 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Inner Flame Hex/Fire 1% N/A 41% 3 Launch Clockwork Bee Frge 1% N/A 41% 3 Eringya's Surprising Cr Summ 1% N/A 83% 4 Sticky Flame Fire/Alch 1% 2d4 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Vehumet Yredelemnul Shops: D:1 ( Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Potions are less effective at restoring your health. Message History Okay, then. You roll towards the orc priest! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 mace and wearing a +0 ring mail (82% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc priest invokes the aid of Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest! The orc priest is almost dead. The orc priest hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest. You kill the orc priest! Vehumet accepts your kill. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Your Conjurations skill increases to level 7! Unknown command. Your system partially rejects the healing. You feel better. You stop channelling your searing ray. The orc barely misses you. You barely miss the orc. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (100% to hit) The magic dart hits the orc. The orc is heavily wounded. The orc hits you with a +0 hand axe. You die... #...........#...# .... #...........+...+ .... #...........#...# .... #............#####. .... ##########......... .... #)........ .... #......... .... #.)....... ...) #.@.###### #### #......)o# .. #......)... .. ####...#...# #... ...# #... ...# #... ..## #... ..# You could see an orc. Vanquished Creatures Sigmund (D:3) 2 orc priests An orc wizard (D:4) 2 adders A dart slug (D:3) 2 ribbon worms 5 orcs 8 endoplasms 5 giant cockroaches 7 hobgoblins 4 jackals (D:3) 5 ball pythons 9 bats 5 frilled lizards 7 goblins 4 kobolds 3 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mistymind the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 254 | D:1 | Reached skill level 4 in Conjurations 255 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/4 383 | D:1 | Learned a level 2 spell: Searing Ray 573 | D:1 | Found Difiweaj's Antique Weapon Shop. 830 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/5 1531 | D:3 | Reached skill level 5 in Conjurations 1533 | D:3 | Reached XP level 4. HP: 15/33 MP: 4/6 1660 | D:3 | Noticed Sigmund 1702 | D:3 | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 1702 | D:3 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 1702 | D:3 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 1705 | D:3 | Killed Sigmund 1706 | D:3 | Reached skill level 6 in Conjurations 1706 | D:3 | Reached XP level 5. HP: 9/41 MP: 0/7 1983 | D:3 | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 1983 | D:3 | Lost mutation: You are strong-willed. (Will+) [potion of | mutation] 1983 | D:3 | Lost mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 1983 | D:3 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 1983 | D:3 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 1984 | D:3 | Lost mutation: You are weak. (Str -2) [potion of mutation] 1984 | D:3 | Lost mutation: You have a pair of small antennae on your | head. [potion of mutation] 1984 | D:3 | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 2017 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2019 | D:3 | Found a radiant altar of Vehumet. 2019 | D:3 | Found a basalt altar of Yredelemnul. 2047 | D:3 | Became a worshipper of Vehumet 2159 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2198 | D:3 | Reached XP level 6. HP: 42/45 MP: 3/8 2472 | D:4 | Reached skill level 7 in Conjurations 2474 | D:4 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_ring, serial_shops, nicolae_shop_real_fake_doors, chequers_decorated_corner, chequers_serial_rivers_micro_d D:2: layout_basic D:3: layout_basic, grunt_temple_overflow_open, uniq_sigmund D:4: layout_basic, mrwooster_statue_mirror, uniq_pikel Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 4 5 6 7 | 7.0 Dodging | | 1.3 Stealth | | 2.1 Spellcasting | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Dagger | 5 | || 5 Tailslap | 5 | 1 || 6 Punch | 1 | || 1 Short sword | 19 | 6 || 25 Halberd | | 24 || 24 Cast: Magic Dart | 39 | 10 || 49 Searing Ray | 11 | 7 || 18 Iskenderun's Myst | | 1 || 1 Use: Potion | | 7 || 7 Stab: Sleeping | 6 | 3 || 9 Armour: Robe | 36 | 35 || 71 Skin | | 8 || 8 Dodge: Dodged | 21 | 13 || 34