mingun Level 1 of the Dungeon (4, -1, D:1) a +0 short sword (5, -2, D:1) a rat corpse (skeletalised by now) (7, 5, D:1) 8 stones (11, 5, D:1) a +0 leather armour (14, 3, D:1) a +0 club (16, -31, D:1) 8 stones (19, -27, D:1) a +0 dagger a goblin skeleton (24, 4, D:1) 4 stones (26, -31, D:1) a quill talisman (26, -9, D:1) a +0 club a goblin skeleton (27, -11, D:1) a +0 flail a gnoll skeleton (27, -10, D:1) a rat skeleton (28, -6, D:1) a hobgoblin skeleton (32, 7, D:1) a bat skeleton (38, -1, D:1) a +0 spear (47, -12, D:1) a +0 club (53, -14, D:1) a rat corpse (skeletalised by now) (55, -40, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +3 short sword "Zugyk" {freeze, rPois rF+ rN+} rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. (3, 32, D:2) a +0 ring mail (11, 36, D:2) a frilled lizard skeleton (20, -9, D:2) a hobgoblin corpse (skeletalised by now) (24, 18, D:2) a quokka skeleton (24, 19, D:2) 3 stones (27, -4, D:2) a +0 glaive (36, 31, D:2) an adder corpse (skeletalised by now) (37, 36, D:2) 9 stones (39, -7, D:2) a +0 mace (39, 7, D:2) a +0 scale mail a +0 flail the human skeleton of Terence (39, 9, D:2) a +0 hand axe (39, 20, D:2) 2 poisoned darts (40, 6, D:2) a bat skeleton (45, -13, D:2) a +0 club Level 3 of the Dungeon (4, 14, D:3) a +0 long sword (8, 0, D:3) a bat skeleton (14, 1, D:3) a +0 hand axe (16, -12, D:3) a rat skeleton (18, 7, D:3) a +0 whip (19, 23, D:3) a +0 sling (22, 2, D:3) a bat corpse (skeletalised by now) (25, -5, D:3) an inkwell talisman (25, 21, D:3) a ball python skeleton (26, 22, D:3) a +0 club 4 poisoned darts a kobold skeleton (30, 6, D:3) 3 stones (34, 11, D:3) a +0 dagger (35, -5, D:3) a +0 club (36, -10, D:3) a +0 dagger (37, 8, D:3) a +0 ring mail (38, -13, D:3) a +0 leather armour (46, -3, D:3) a +0 dagger of venom (48, -7, D:3) 4 poisoned darts (50, 24, D:3) a +0 dagger (59, 27, D:3) a +0 short sword 4 stones a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 4 boomerangs (1, -8, D:4) a +0 club (3, -6, D:4) a +0 whip 3 stones a ball python skeleton (8, -11, D:4) a +0 whip a gnoll corpse (skeletalised by now) (12, -5, D:4) a +0 whip a +0 leather armour (19, 26, D:4) a +0 whip 7 poisoned darts (26, 1, D:4) an adder skeleton (27, -11, D:4) a +0 flail (30, 15, D:4) a +0 club a goblin skeleton (45, -16, D:4) 7 stones (46, -1, D:4) a +0 flail Level 5 of the Dungeon (4, 19, D:5) 14 gold pieces (9, 18, D:5) a +0 club a gnoll corpse (skeletalised by now) (10, 17, D:5) a +0 spear (10, 18, D:5) a water moccasin corpse (skeletalised by now) (11, 1, D:5) a black bear corpse (skeletalised by now) (11, 18, D:5) a +0 flail a gnoll corpse (skeletalised by now) (15, 23, D:5) 5 stones an ossuary (0, 0, Ossuary) a potion of mutation (0, 1, Ossuary) a scroll of identify (0, 2, Ossuary) a potion of curing (1, -1, Ossuary) a potion of ambrosia (1, 0, Ossuary) a scroll of blinking (1, 1, Ossuary) 20 gold pieces (1, 2, Ossuary) a scroll of blinking (1, 3, Ossuary) a potion of heal wounds (2, -1, Ossuary) a potion of curing (2, 0, Ossuary) 12 gold pieces (2, 2, Ossuary) 15 gold pieces (2, 3, Ossuary) a scroll of blinking (3, -1, Ossuary) a scroll of poison (3, 0, Ossuary) a potion of enlightenment (3, 1, Ossuary) 11 gold pieces (3, 2, Ossuary) a scroll of fog (3, 3, Ossuary) a scroll of teleportation (4, 0, Ossuary) a scroll of acquirement (4, 1, Ossuary) a potion of magic (4, 2, Ossuary) 2 potions of invisibility