mingun Level 1 of the Dungeon [Shop] Julun's Distillery a potion of berserk rage (unknown) (55 gold) 2 potions of cancellation (176 gold) a potion of enlightenment (55 gold) a potion of enlightenment (55 gold) a potion of mutation (unknown) (88 gold) a potion of heal wounds (unknown) (88 gold) a potion of heal wounds (unknown) (88 gold) (4, 26, D:1) a +0 club (23, -7, D:1) a +0 club a goblin skeleton (23, 30, D:1) a quokka skeleton a hobgoblin skeleton (26, -7, D:1) a +0 ring mail (28, -2, D:1) a hobgoblin skeleton (28, 16, D:1) a kobold skeleton (30, 11, D:1) a +0 dagger (30, 30, D:1) a +0 sling (44, 36, D:1) a bat corpse (skeletalised by now) (49, -5, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (51, 16, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (2, -22, D:2) a ball python skeleton (5, 10, D:2) 5 boomerangs (15, -28, D:2) a +0 dagger (30, -9, D:2) 4 stones a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Wyqainoa's Antique Armour Shoppe the +8 scale mail "Enujoits" {Fly rF+ rN+} (1414 gold) Fly: It grants you flight. rF+: It protects you from fire. rN+: It protects you from negative energy. a +0 ring mail (88 gold) the +2 helmet of the Lute {*Slow rElec Stlth+} (565 gold) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. an orb of wrath (198 gold) a +0 ring mail (88 gold) a +0 chain mail (132 gold) a +0 ring mail (88 gold) a +1 hat (242 gold) [Shop] Umuq's Jewellery Emporium the rimehorn talisman of Juxysun {rElec rC+} (1400 gold) [rimehorn talisman] rElec: It insulates you from electricity. rC+: It protects you from cold. a ring of poison resistance (unknown) (280 gold) a ring of positive energy (unknown) (280 gold) a +6 ring of strength (unknown) (504 gold) a ring of flight (unknown) (245 gold) a ring of protection from fire (unknown) (350 gold) the ring of Nehat {rElec Int+4 Slay+4} (817 gold) [ring of slaying] rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). an amulet of guardian spirit (unknown) (420 gold) [Shop] Iweuhoti's Antique Armour Emporium the +3 leather armour of the Apothecary {rF+ Str+3 Dex+4} (1371 gold) rF+: It protects you from fire. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). a +1 plate armour of willpower (900 gold) a +0 leather armour (60 gold) a +0 ring mail (120 gold) a +0 chain mail (180 gold) a +0 robe (27 gold) a +0 chain mail (180 gold) a +0 robe (27 gold) a +0 ring mail (120 gold) [Shop] Naofe's Weapon Shoppe a +0 dagger (26 gold) a +0 trident (45 gold) a +2 falchion of holy wrath (226 gold) a +3 short sword (260 gold) the +0 short sword of the Disturbing Tables {protect, rElec rN+ Will- Stlth+} (265 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. a +0 quarterstaff (65 gold) a +0 dagger (26 gold) a +0 sling (19 gold) a +0 heavy triple sword (377 gold) [Shop] Faorch's Weapon Boutique a +0 rapier (71 gold) a +0 morningstar (78 gold) a +0 mace (39 gold) a +0 dagger (26 gold) the +1 dagger "Miripn" {freeze, +Blink Will- rCorr} (312 gold) +Blink: It lets you blink. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. a +0 short sword of holy wrath (96 gold) a +2 rapier of venom (241 gold) (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (4, -25, D:3) a bat corpse (8, -17, D:3) a bat corpse (15, -5, D:3) a hobgoblin corpse (18, 5, D:3) a +0 hand axe (22, -3, D:3) a +0 club (23, -18, D:3) a +0 chain mail (29, 6, D:3) a +0 mace (31, -41, D:3) a frilled lizard corpse (skeletalised by now) (44, -12, D:3) a +2 pair of gloves (54, 0, D:3) a quokka corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 robe (1, 2, D:5) a +0 dagger (9, 4, D:5) an iguana corpse (10, 4, D:5) a +1 pair of boots (13, -6, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) 5 stones (4, -7, D:6) a +6 ring of intelligence