Dungeon Descent DCSS version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 13729073895624511541 9 mingun the Slasher (level 2, 20/22 HPs) Began as a Demonspawn Gladiator on Feb 1, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:43 (111 turns). mingun the Slasher (Demonspawn Gladiator) Turns: 111, Time: 00:00:43 Health: 20/22 AC: 4 Str: 14 XL: 2 Next: 3% Magic: 2/2 EV: 11 Int: 8 God: Gold: 13 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . a - +0 long sword rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions f - a potion of enlightenment {unknown} Skills: + Level 2.2 Fighting + Level 3.1 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Found 13 gold pieces. The endoplasm quivers. There is an escape hatch in the floor here. You slash the endoplasm! You kill the endoplasm! You now have 13 gold pieces. f - a glowing blue potion A jackal comes into view. A bat comes into view. 2 jackals come into view. The jackal barks! x3 A bat comes into view. The jackal bites you but does no damage. The bat moves out of view. You hit the jackal. You kill the jackal! The jackal barely misses you. Your Long Blades skill increases to level 3! You slash the jackal! You kill the jackal! The jackal bites you but does no damage. x2 The jackal completely misses you. You see here a jackal corpse. You closely miss the jackal. The jackal bites you. x2 You slash the jackal! You kill the jackal! The bat hits you. The bat hits you but does no damage. You see here a jackal corpse. You see here a jackal corpse. You see here a jackal corpse. The bat hits you. You closely miss the bat. The bat hits you but does no damage. x3 The bat hits you but does no damage. You hit the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #########... #††.......# #.######### . #.# ....##@######### ................##### ......###.###........ #....# ##.##.#.#.### ##... #......# #.#.# ##.##.### b.. #.###.###... ##### #...####..... .....####.#........... You could see a bat (asleep). Vanquished Creatures A bat (D:1) 2 endoplasms (D:1) 3 jackals (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mingun the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 96 | D:1 | Reached skill level 3 in Long Blades 111 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 111 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 111 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_loops_ring, dreamdust_ecumenical_altar_statues Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.1 Fighting | | 2.2 Throwing | | 1.7 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Long sword || 9 Armour: Leather armour || 12 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 113 | 98 | 15 | 0 | 51 | 1 | 113.0 | Dungeon | 113 | 98 | 15 | 0 | 51 | 1 | 113.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 113 daAuts