Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 4360353061366218627 0 milk8675 the Magician (level 1, -1/10 HPs) Began as a Deep Elf Hedge Wizard on July 10, 2026. Slain by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (40 turns). milk8675 the Magician (Deep Elf Hedge Wizard) Turns: 40, Time: 00:00:27 Health: -1/10 AC: 2 Str: 7 XL: 1 Next: 8% Magic: 6/7 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 14 Spells: 7/8 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions g - a potion of magic Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 4.4 Spellcasting + Level 2.1 Conjurations + Level 1.1 Summonings + Level 1.2 Necromancy + Level 1.1 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 16% 2d8 13% 2 Blink Tloc 14% N/A 14% 2 Call Imp Summ 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is an open gate here. Sorry, you're not good enough to have a special ability. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit) The magic dart hits the kobold. The kobold is moderately wounded. The kobold throws a stone. The stone hits you but does no damage. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (moderately wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Found 2 smoky yellow potions. The endoplasm quivers. Hit: a) +0 dagger Press: ? - help, Dir - move target You swing at nothing. The endoplasm freezes you. You are frozen. Hit: a) +0 dagger Press: ? - help, Dir - move target You swing at nothing. The endoplasm freezes you. You are frozen. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Hit: a) +0 dagger Press: ? - help, Dir - move target You swing at nothing. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. Hit: a) +0 dagger Press: ? - help, Dir - move target You swing at nothing. The hobgoblin closely misses you. The endoplasm hits you. You die... #~~...~~..~~..~..~.~≈≈≈ #...................~≈≈ #...♣................~≈ #P....................~ #♣.....P..........P...~ #P##...##.♣♣P.P♣......~ ## #'''#########♣.♣.... ###....# #P...... #....@.# #......≈ #..#.#Jg# #P.....~ #......## #....... #..#)#.# #♣♣..... #....... ♣♣...♣ #........ ♣