Dungeon Crawl Stone Soup version 0.35-a0-52-gbbfe210076 (webtiles) character file. Game seed: 9982574501842393962 1 midorashi the Vexing (level 1, 4/12 HPs) Began as a Poltergeist Enchanter on Feb 10, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:43 (235 turns). midorashi the Vexing (Poltergeist Enchanter) Turns: 235, Time: 00:00:43 Health: 4/12 AC: 2 Str: 4 XL: 1 Next: 20% Magic: 3/3 EV: 11 Int: 17 God: Gold: 28 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions i - a potion of invisibility Skills: + Level 0.3 Fighting - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 exclusions: 2 endoplasms, frilled lizard and rat Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! Press: ? - help, Dir - look around, f - activate Confirm quaff: a hobgoblin (will become unable to see you) You fade into invisibility! The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is heavily wounded. You hit the hobgoblin. You kill the hobgoblin! You start resting. You flicker for a moment. You start resting. HP restored. You flicker back into view. You encounter a hobgoblin. The hobgoblin shouts! The goblin shouts! The goblin barely misses you. The goblin attacks as it pursues you! The goblin hits you with a +0 club. The goblin attacks as it pursues you! The goblin hits you with a +0 club. The goblin attacks as it pursues you! The goblin barely misses you. You barely miss the goblin. The goblin hits you with a +0 club. You hit the goblin. The goblin is almost dead. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You miss the goblin. The goblin is almost dead. The goblin misses you. You hit the goblin but do no damage. The goblin is almost dead. The goblin hits you but does no damage. You closely miss the goblin. The goblin is almost dead. The goblin misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #....$..# ###.......## ##>.......... #..........## #......##### #).....# #.g....##### ##g#........ #@######### #.# #.# #.# #.# #.# ####### #.# #.....# #.# #.....# ###.###.....######## You could see a hobgoblin and a goblin. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | midorashi the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 235 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_basic Action || total ---------------------------++------- Attack: Normal || 11 Melee: Dagger || 11 Drink: Invisibility || 1 Stab: Sleeping || 1 Armour: None || 8 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 234 | 234 | 0 | 30 | 162 | 1 | 234.0 | Dungeon | 234 | 234 | 0 | 30 | 162 | 1 | 234.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 234 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+